UltimateZoneBuilder/Source/Core/GZBuilder/GZDoom
MaxED d888e57c76 Added, Draw Lines mode: additional guidelines and horizontal/vertical line lengths can now be displayed for currently drawn line using "Show guidelines" top menu button.
Changed, Draw Lines mode: line angles are now shown only when "Show guidelines" mode is enabled.
Fixed, Draw Lines mode: in some cases "Snap to cardinal directions" mode was snapping only to diagonals.
Fixed, Draw Lines mode: snap to geometry behaved incorrectly when "Snap to cardinal directions" mode was enabled.
Changed, Things mode: dynamic light shape is now drawn using highlight color when a dynamic light thing is highlighted.
Added more sanity checks to MODELDEFS parser.
2016-04-21 21:00:58 +00:00
..
AcsParserSE.cs Re-added, MODELDEF parser: actor classname can have spaces, so it can be quoted... 2016-04-06 22:54:04 +00:00
DecorateParserSE.cs Added, Sector Edit window, UDMF: added UI for sector damage-realted properties. 2016-02-22 12:33:19 +00:00
GldefsParser.cs Re-added, MODELDEF parser: actor classname can have spaces, so it can be quoted... 2016-04-06 22:54:04 +00:00
MapinfoParser.cs Re-added, MODELDEF parser: actor classname can have spaces, so it can be quoted... 2016-04-06 22:54:04 +00:00
ModeldefParser.cs Added, Draw Lines mode: additional guidelines and horizontal/vertical line lengths can now be displayed for currently drawn line using "Show guidelines" top menu button. 2016-04-21 21:00:58 +00:00
ModeldefParserSE.cs Added, Sector Edit window, UDMF: added UI for sector damage-realted properties. 2016-02-22 12:33:19 +00:00
ModeldefStructure.cs Added, Draw Lines mode: additional guidelines and horizontal/vertical line lengths can now be displayed for currently drawn line using "Show guidelines" top menu button. 2016-04-21 21:00:58 +00:00
ScriptTypeParserSE.cs Added, Sector Edit window, UDMF: added UI for sector damage-realted properties. 2016-02-22 12:33:19 +00:00