UltimateZoneBuilder/Source/Core/Controls/Scripting
MaxED aecd017b19 Added, Errors and Warnings window: most of warnings/errors related to (G)ZDoom text lump parsing can now be double-clicked to show warning/error source in the Script Editor.
Fixed: some map format conversion errors were never displayed, because errors list was cleared after performing map conversion.
Fixed: 3d floor indicators in 2D modes were not updated after leaving Visual mode.
Fixed: some UDMF-only interface buttons were never removed after converting map format from UDMF.
2016-11-26 00:02:56 +00:00
..
ScriptDocumentTab.cs Added, Script Editor: unreferenced ACS files are now shown in the Resources list. 2016-11-24 21:09:24 +00:00
ScriptEditorControl.cs Added, Script Editor: added "Script Navigator" tab. It shows and allows to open text resources loaded by the editor. 2016-11-24 11:55:11 +00:00
ScriptEditorControl.Designer.cs Added script editor configurations for the most of ZDoom text lumps. 2016-11-04 09:48:51 +00:00
ScriptEditorControl.resx Added script editor configurations for the most of ZDoom text lumps. 2016-11-04 09:48:51 +00:00
ScriptEditorPanel.cs Added, Errors and Warnings window: most of warnings/errors related to (G)ZDoom text lump parsing can now be double-clicked to show warning/error source in the Script Editor. 2016-11-26 00:02:56 +00:00
ScriptEditorPanel.Designer.cs Added, Script Editor: added "Script Navigator" tab. It shows and allows to open text resources loaded by the editor. 2016-11-24 11:55:11 +00:00
ScriptEditorPanel.resx Added, Script Editor: added "Script Navigator" tab. It shows and allows to open text resources loaded by the editor. 2016-11-24 11:55:11 +00:00
ScriptEditorPreviewControl.cs Added script editor configurations for the most of ZDoom text lumps. 2016-11-04 09:48:51 +00:00
ScriptEditorPreviewControl.Designer.cs Added script editor configurations for the most of ZDoom text lumps. 2016-11-04 09:48:51 +00:00
ScriptEditorPreviewControl.resx Added script editor configurations for the most of ZDoom text lumps. 2016-11-04 09:48:51 +00:00
ScriptFileDocumentTab.cs Added, Script Editor: added "Script Navigator" tab. It shows and allows to open text resources loaded by the editor. 2016-11-24 11:55:11 +00:00
ScriptIconsManager.cs Added, Script Editor: added "Script Navigator" tab. It shows and allows to open text resources loaded by the editor. 2016-11-24 11:55:11 +00:00
ScriptLumpDocumentTab.cs Added, Script Editor: added "Script Navigator" tab. It shows and allows to open text resources loaded by the editor. 2016-11-24 11:55:11 +00:00
ScriptResourceDocumentTab.cs Added, Script Editor: added "Script Navigator" tab. It shows and allows to open text resources loaded by the editor. 2016-11-24 11:55:11 +00:00
ScriptResourcesControl.cs Added, Script Editor: unreferenced ACS files are now shown in the Resources list. 2016-11-24 21:09:24 +00:00
ScriptResourcesControl.designer.cs Added, Script Editor: added "Script Navigator" tab. It shows and allows to open text resources loaded by the editor. 2016-11-24 11:55:11 +00:00
ScriptResourcesControl.resx Added, Script Editor: added "Script Navigator" tab. It shows and allows to open text resources loaded by the editor. 2016-11-24 11:55:11 +00:00