mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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45ade02d48
- added some tests that could be useful in the future
32 lines
1.2 KiB
C#
32 lines
1.2 KiB
C#
using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("Doom Builder")]
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[assembly: AssemblyDescription("Doom, Heretic and Hexen map editor")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("CodeImp")]
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[assembly: AssemblyProduct("Doom Builder")]
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[assembly: AssemblyCopyright("Copyright © 2007")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("767cd97a-8b1f-42b3-9086-a5ab9cdbe4ab")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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[assembly: AssemblyVersion("2.0.0.0")]
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