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133cba1a58
Build Win32 BuilderNative.dll with Mingw-w64
58 lines
1.4 KiB
C++
58 lines
1.4 KiB
C++
/*
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** BuilderNative Renderer
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** Copyright (c) 2019 Magnus Norddahl
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**
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** This software is provided 'as-is', without any express or implied
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** warranty. In no event will the authors be held liable for any damages
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** arising from the use of this software.
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**
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** Permission is granted to anyone to use this software for any purpose,
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** including commercial applications, and to alter it and redistribute it
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** freely, subject to the following restrictions:
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**
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** 1. The origin of this software must not be misrepresented; you must not
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** claim that you wrote the original software. If you use this software
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** in a product, an acknowledgment in the product documentation would be
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** appreciated but is not required.
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** 2. Altered source versions must be plainly marked as such, and must not be
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** misrepresented as being the original software.
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** 3. This notice may not be removed or altered from any source distribution.
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*/
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#pragma once
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#ifdef _WIN32
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class RawMouse
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{
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public:
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RawMouse(void* ownerWindow);
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~RawMouse();
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float GetX();
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float GetY();
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private:
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LRESULT OnMessage(INT message, WPARAM wparam, LPARAM lparam);
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static LRESULT CALLBACK WindowProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
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HWND handle = 0;
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int x = 0;
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int y = 0;
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friend class RawMouseWindowClass;
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};
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#else
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class RawMouse
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{
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public:
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RawMouse(void* ownerWindow);
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~RawMouse();
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float GetX();
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float GetY();
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};
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#endif
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