UltimateZoneBuilder/Source/Plugins/BuilderModes/General
MaxED b1df216a29 GZDoom Builder 1.07d:
Added "Test Map from current position" action (default shortcut is Ctrl-F9), which lets you play the game from cursor position, if you are in 2D-Mode, and from camera location if you are in Visual Mode.
Added "Sync camera position between 2D and 3D modes" (found in Preferences -> Interface -> Options), which automatically centers 2D-mode on camera position when you leave Visual Mode, and places camera at cursor position when you toggle from 2D-mode to Visual Mode (unless you have Visual Mode camera thing in your map).
Several improvements in Draw Rectangle and Draw Ellipse modes: added info label with current bevel amount and subdivision level; bevel amount now applied properly when shape size is smaller than it.
2012-06-07 01:06:37 +00:00
..
Association.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
BuilderPlug.cs Added option in user preferences for manual line split behavior. 2012-03-19 21:31:10 +00:00
CopyStructures.cs Added some missing things in ZDoom game configurations 2010-08-15 13:45:43 +00:00
HintLabel.cs GZDoom Builder 1.07d: 2012-06-07 01:06:37 +00:00
LineLengthLabel.cs GZDoom Builder 1.07d: 2012-06-07 01:06:37 +00:00
UndoGroup.cs Changed a lot in undo/redo system to work better with grouping and plugins 2009-05-05 09:50:23 +00:00