UltimateZoneBuilder/Source/Plugins/BuilderModes/General
MaxED 5013720788 Sector Edit form, UDMF: added "Slopes" tab.
Visual mode: "Lower/Raise Floor/Ceiling" actions now work on surfaces with sector slopes.
Cosmetic: numeric textboxes, which support relative values, now have differently colored text and a tooltip.
Internal: renamed Sector.CeilingSlopeOffset to Sector.CeilSlopeOffset, Sector.CeilingSlope to Sector.CeilSlope to match their names with similar sector properties.
2014-10-17 11:55:08 +00:00
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Association.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
BuilderModesTools.cs Fixed: Visual mode: vavoom-type 3d floor sidedefs were not selectable. 2014-09-22 14:33:15 +00:00
BuilderPlug.cs Fixed: it was possible to add the same Docker several times using General.Interface.AddDocker(). 2014-10-09 19:29:17 +00:00
CopyStructures.cs Sector Edit form, UDMF: added "Slopes" tab. 2014-10-17 11:55:08 +00:00
HintLabel.cs Draw Grid mode: added "Lock slices to grid" option. 2014-01-17 09:44:08 +00:00
LineLengthLabel.cs Draw Grid mode: added "Lock slices to grid" option. 2014-01-17 09:44:08 +00:00
UndoGroup.cs "Rotate Clockwise" and "Rotate Counterclockwise" actions now work in Things mode (they will rotate things) and in Sectors mode (they will rotate floor/ceiling textures based on current view mode). 2014-04-02 10:57:52 +00:00