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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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41 lines
1.1 KiB
C#
41 lines
1.1 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Text;
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#endregion
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namespace CodeImp.DoomBuilder.Data
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{
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internal enum TexturePatchFormat : int
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{
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Unknown = 0, // Not determined yet
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Invalid = 1, // Considered invalid
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DoomImage = 2, // Doom Image format (column list rendered data)
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DoomFlat = 3, // Doom Flat format (raw 8-bit pixel data)
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PNG = 4, // Portable Network Graphic
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Bitmap_P8 = 5, // Bitmap 8-bit Paletted
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Bitmap_B5G6R5 = 6, // Bitmap 16-bit
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Bitmap_B8G8R8 = 7, // Bitmap 24-bit
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Bitmap_A8B8G8R8 = 8, // Bitmap 32-bit
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}
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}
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