UltimateZoneBuilder/Source/Plugins/BuilderModes
2017-02-14 12:33:50 -05:00
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ClassicModes * A direct tag-to-tag relationship can now be established between two things, which allows event lines to be properly setup between them. This is intended for interpolation and patrol specials which are linked via a shared tag, instead of an argument. A POSITIVE value represents the parent thing, where a NEGATIVE value represents the child thing. 2017-02-14 12:33:50 -05:00
ErrorChecks Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
FindReplace Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
General * A direct tag-to-tag relationship can now be established between two things, which allows event lines to be properly setup between them. This is intended for interpolation and patrol specials which are linked via a shared tag, instead of an argument. A POSITIVE value represents the parent thing, where a NEGATIVE value represents the child thing. 2017-02-14 12:33:50 -05:00
Interface Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
IO Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Properties Fixed: 'Save into' would detect non-map lumps with the same name as maps and ask if you want to save over... 2017-02-14 17:48:31 +02:00
Resources Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
VisualModes Fixed: slightly incorrect texture name offsets in classic view in the texture browser 2017-02-09 15:45:50 +02:00
BuilderModes.csproj Actually changed the product name 2017-01-15 01:40:19 +02:00