UltimateZoneBuilder/Source/Core/Windows/SetDefaultTexturesForm.Designer.cs
MaxED 3e11ae734d Vertices mode: fixed an exception when "DeleteItem" action tried to delete already deleted vertex.
Renamed "Set current textures" to "Set default textures" (I hope that makes more sense now).
Fixed and updated documentation.
2013-08-26 09:31:43 +00:00

171 lines
No EOL
6.9 KiB
C#

namespace CodeImp.DoomBuilder.Windows
{
partial class SetCurrentTexturesForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing) {
if(disposing && (components != null)) {
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent() {
this.labelWalls = new System.Windows.Forms.Label();
this.labelFloor = new System.Windows.Forms.Label();
this.labelCeiling = new System.Windows.Forms.Label();
this.bApply = new System.Windows.Forms.Button();
this.bCancel = new System.Windows.Forms.Button();
this.cbForceDefault = new System.Windows.Forms.CheckBox();
this.walls = new CodeImp.DoomBuilder.Controls.TextureSelectorControl();
this.floor = new CodeImp.DoomBuilder.Controls.TextureSelectorControl();
this.ceiling = new CodeImp.DoomBuilder.Controls.TextureSelectorControl();
this.SuspendLayout();
//
// labelWalls
//
this.labelWalls.Location = new System.Drawing.Point(194, 8);
this.labelWalls.Name = "labelWalls";
this.labelWalls.Size = new System.Drawing.Size(83, 16);
this.labelWalls.TabIndex = 11;
this.labelWalls.Text = "Walls";
this.labelWalls.TextAlign = System.Drawing.ContentAlignment.TopCenter;
//
// labelFloor
//
this.labelFloor.Location = new System.Drawing.Point(103, 8);
this.labelFloor.Name = "labelFloor";
this.labelFloor.Size = new System.Drawing.Size(83, 16);
this.labelFloor.TabIndex = 8;
this.labelFloor.Text = "Floor";
this.labelFloor.TextAlign = System.Drawing.ContentAlignment.TopCenter;
//
// labelCeiling
//
this.labelCeiling.Location = new System.Drawing.Point(12, 8);
this.labelCeiling.Name = "labelCeiling";
this.labelCeiling.Size = new System.Drawing.Size(83, 16);
this.labelCeiling.TabIndex = 7;
this.labelCeiling.Text = "Ceiling";
this.labelCeiling.TextAlign = System.Drawing.ContentAlignment.TopCenter;
//
// bApply
//
this.bApply.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.bApply.Location = new System.Drawing.Point(103, 185);
this.bApply.Margin = new System.Windows.Forms.Padding(4, 3, 4, 3);
this.bApply.Name = "bApply";
this.bApply.Size = new System.Drawing.Size(174, 26);
this.bApply.TabIndex = 0;
this.bApply.Text = "OK";
this.bApply.UseVisualStyleBackColor = true;
this.bApply.Click += new System.EventHandler(this.bApply_Click);
//
// bCancel
//
this.bCancel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.bCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
this.bCancel.Location = new System.Drawing.Point(12, 185);
this.bCancel.Margin = new System.Windows.Forms.Padding(4, 3, 4, 3);
this.bCancel.Name = "bCancel";
this.bCancel.Size = new System.Drawing.Size(83, 26);
this.bCancel.TabIndex = 1;
this.bCancel.Text = "Cancel";
this.bCancel.UseVisualStyleBackColor = true;
this.bCancel.Click += new System.EventHandler(this.bCancel_Click);
//
// cbForceDefault
//
this.cbForceDefault.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.cbForceDefault.AutoSize = true;
this.cbForceDefault.Location = new System.Drawing.Point(13, 147);
this.cbForceDefault.Name = "cbForceDefault";
this.cbForceDefault.Size = new System.Drawing.Size(252, 32);
this.cbForceDefault.TabIndex = 13;
this.cbForceDefault.Text = "Use these textures instead of textures from \r\nneighbouring geometry when creating" +
" a sector\r\n";
this.cbForceDefault.UseVisualStyleBackColor = true;
this.cbForceDefault.CheckedChanged += new System.EventHandler(this.cbForceDefault_CheckedChanged);
//
// walls
//
this.walls.Location = new System.Drawing.Point(194, 27);
this.walls.Name = "walls";
this.walls.Required = false;
this.walls.Size = new System.Drawing.Size(83, 112);
this.walls.TabIndex = 12;
this.walls.TextureName = "";
//
// floor
//
this.floor.Location = new System.Drawing.Point(103, 27);
this.floor.Name = "floor";
this.floor.Required = false;
this.floor.Size = new System.Drawing.Size(83, 112);
this.floor.TabIndex = 10;
this.floor.TextureName = "";
//
// ceiling
//
this.ceiling.Location = new System.Drawing.Point(12, 27);
this.ceiling.Name = "ceiling";
this.ceiling.Required = false;
this.ceiling.Size = new System.Drawing.Size(83, 112);
this.ceiling.TabIndex = 9;
this.ceiling.TextureName = "";
//
// SetCurrentTexturesForm
//
this.AcceptButton = this.bApply;
this.AutoScaleDimensions = new System.Drawing.SizeF(96F, 96F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi;
this.CancelButton = this.bCancel;
this.ClientSize = new System.Drawing.Size(289, 216);
this.Controls.Add(this.cbForceDefault);
this.Controls.Add(this.walls);
this.Controls.Add(this.floor);
this.Controls.Add(this.ceiling);
this.Controls.Add(this.labelWalls);
this.Controls.Add(this.labelFloor);
this.Controls.Add(this.labelCeiling);
this.Controls.Add(this.bCancel);
this.Controls.Add(this.bApply);
this.Font = new System.Drawing.Font("Arial", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow;
this.Margin = new System.Windows.Forms.Padding(2, 3, 2, 3);
this.Name = "SetCurrentTexturesForm";
this.ShowInTaskbar = false;
this.StartPosition = System.Windows.Forms.FormStartPosition.Manual;
this.Text = "Default textures:";
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Button bApply;
private System.Windows.Forms.Button bCancel;
private CodeImp.DoomBuilder.Controls.TextureSelectorControl walls;
private CodeImp.DoomBuilder.Controls.TextureSelectorControl floor;
private CodeImp.DoomBuilder.Controls.TextureSelectorControl ceiling;
private System.Windows.Forms.CheckBox cbForceDefault;
private System.Windows.Forms.Label labelWalls;
private System.Windows.Forms.Label labelFloor;
private System.Windows.Forms.Label labelCeiling;
}
}