UltimateZoneBuilder/Source/Plugins/BuilderModes
2011-12-02 20:41:53 +00:00
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ClassicModes Things are now flipped when the selection in Edit Selection mode is flipped. 2011-12-02 20:41:53 +00:00
ErrorChecks Added maximum number of map element checks (now you can't corrupt your map when exceeding the format's limits) 2010-08-15 19:43:00 +00:00
FindReplace Added Find & Replace for Thing Angles 2010-09-01 14:36:31 +00:00
General Added some missing things in ZDoom game configurations 2010-08-15 13:45:43 +00:00
Interface Added Find & Replace for Thing Angles 2010-09-01 14:36:31 +00:00
Properties Added Find & Replace for Thing Angles 2010-09-01 14:36:31 +00:00
Resources @ work on (G)ZDoom Editing plugin 2010-09-15 06:01:11 +00:00
VisualModes @ This should fix a problem with actions in combination with the Control key. Also removed the modifier keys check in the BaseVisual* classes OnEditEnd events, because I don't know why it is there and it prevents the user from assigning a key combination for that action. 2010-08-14 18:07:38 +00:00
BuilderModes.csproj @ work on (G)ZDoom Editing plugin 2010-09-15 06:01:11 +00:00