.. |
BaseVisualGeometrySector.cs
|
@ Floor/ceiling textures can now be dragged in GZDoom Visual Mode just like wall textures.
|
2011-12-05 15:06:28 +00:00 |
BaseVisualGeometrySidedef.cs
|
Added GLDEFS and (Z)MAPINFO parsers.
|
2012-06-01 10:17:47 +00:00 |
BaseVisualMode.cs
|
Added GLDEFS and (Z)MAPINFO parsers.
|
2012-06-01 10:17:47 +00:00 |
BaseVisualSector.cs
|
GZDoomBuilder 1.05a:
|
2012-05-13 20:51:41 +00:00 |
BaseVisualThing.cs
|
Doom-style walls shading is now disabled for light levels 253 and above (as in GZDoom r1400)
|
2012-06-02 20:25:46 +00:00 |
Effect3DFloor.cs
|
@ Fixed 3D floor textures that were swapped between floor/ceiling
|
2010-09-16 19:38:46 +00:00 |
EffectBrightnessLevel.cs
|
@ Fixed immediate update of target sector lighting when control sector of ExtraFloor_LightOnly effect is changed.
|
2010-09-16 17:07:30 +00:00 |
EffectCopySlope.cs
|
@ work on (G)ZDoom Editing plugin
|
2010-09-13 06:07:11 +00:00 |
EffectLineSlope.cs
|
@ work on (G)ZDoom Editing plugin
|
2010-09-13 06:07:11 +00:00 |
EffectThingLineSlope.cs
|
@ Fixed thing-line ceiling slope things (also fixed that the sidedefs are updated corrently when modified)
|
2010-09-18 09:53:10 +00:00 |
EffectThingVertexSlope.cs
|
@ (G)ZDoom Editing plugin: better undo/redo support in Visual Mode and Vertex Slope Things now also update sidedefs correctly
|
2010-09-15 10:09:37 +00:00 |
IVisualEventReceiver.cs
|
|
|
NullVisualEventReceiver.cs
|
|
|
SectorData.cs
|
GZDoomBuilder 1.05:
|
2012-05-11 12:28:20 +00:00 |
SectorEffect.cs
|
@ work on (G)ZDoom Editing plugin
|
2010-09-11 20:14:36 +00:00 |
SectorLevel.cs
|
@ Better plane sorting so that sector light planes are more accurate
|
2010-09-17 13:49:54 +00:00 |
SectorLevelComparer.cs
|
@ A nicer version of this file (the logic is the same, the code is cleaner)
|
2010-09-17 17:20:46 +00:00 |
SectorLevelType.cs
|
@ work on (G)ZDoom Editing plugin
|
2010-09-02 20:42:38 +00:00 |
TexturePlane.cs
|
@ work on (G)ZDoom Editing plugin
|
2010-09-09 21:16:16 +00:00 |
ThingData.cs
|
@ work on (G)ZDoom Editing plugin
|
2010-09-15 09:08:40 +00:00 |
VisualActionResult.cs
|
|
|
VisualCeiling.cs
|
@ Fixed some bugs in the Floor/Ceiling align modes and the GZDoom Visual Mode
|
2011-12-17 16:47:16 +00:00 |
VisualFloor.cs
|
@ Fixed some bugs in the Floor/Ceiling align modes and the GZDoom Visual Mode
|
2011-12-17 16:47:16 +00:00 |
VisualLower.cs
|
Added GLDEFS and (Z)MAPINFO parsers.
|
2012-06-01 10:17:47 +00:00 |
VisualMiddle3D.cs
|
Added GLDEFS and (Z)MAPINFO parsers.
|
2012-06-01 10:17:47 +00:00 |
VisualMiddleDouble.cs
|
Added GLDEFS and (Z)MAPINFO parsers.
|
2012-06-01 10:17:47 +00:00 |
VisualMiddleSingle.cs
|
Added GLDEFS and (Z)MAPINFO parsers.
|
2012-06-01 10:17:47 +00:00 |
VisualSidedefParts.cs
|
@ work on (G)ZDoom Editing plugin
|
2010-09-14 19:14:44 +00:00 |
VisualUpper.cs
|
Added GLDEFS and (Z)MAPINFO parsers.
|
2012-06-01 10:17:47 +00:00 |
WallPolygon.cs
|
@ work on (G)ZDoom Editing plugin
|
2010-09-10 09:08:54 +00:00 |