UltimateZoneBuilder/Source/Core/GZBuilder
MaxED a35a336527 Added, Things mode: dynamic light things light radii are now rendered (can be disabled by setting "Dynamic light mode" to "Don't show dynamic lights" on the top toolbar).
Internal, Renderer2D.RenderArrows(): only visible lines are now rendered.
Internal, API: renamed public Line3D properties: v1 to Start, v2 to End, color to Color, renderarrowhead to RenderArrowhead.
2015-12-14 12:34:31 +00:00
..
Controls Removed "Paste Properties Options" action. 2015-10-09 12:38:12 +00:00
Data MODELDEF support: model frame number is now taken into account when loading MD3 models. 2015-11-17 12:22:49 +00:00
Geometry Added, Things mode: dynamic light things light radii are now rendered (can be disabled by setting "Dynamic light mode" to "Don't show dynamic lights" on the top toolbar). 2015-12-14 12:34:31 +00:00
GZDoom Script Editor: 2015-11-30 14:18:42 +00:00
md3 MODELDEF support: model frame number is now taken into account when loading MD3 models. 2015-11-17 12:22:49 +00:00
Rendering Visual mode: noticeable performance boost (rendering now works ~40% faster). 2015-10-02 14:47:34 +00:00
Windows Added emergency map backup system (EMBS). When the editor crashes, it will try to export a backup copy of the map structures. When the same map is loaded again, it will ask the user if he wants to restore the map. 2015-09-25 13:20:53 +00:00
GZGeneral.cs Removed "Paste Properties Options" action. 2015-10-09 12:38:12 +00:00