mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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180 lines
No EOL
7.4 KiB
XML
180 lines
No EOL
7.4 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>8.0.50727</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{818B3D10-F791-4C3F-9AF5-BB2D0079B63C}</ProjectGuid>
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<OutputType>WinExe</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>CodeImp.DoomBuilder</RootNamespace>
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<AssemblyName>Builder</AssemblyName>
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<StartupObject>CodeImp.DoomBuilder.General</StartupObject>
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<ApplicationIcon>Resources\Builder.ico</ApplicationIcon>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>..\Build\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<UseVSHostingProcess>false</UseVSHostingProcess>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>..\Build\</OutputPath>
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<DefineConstants>
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</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<UseVSHostingProcess>false</UseVSHostingProcess>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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<ItemGroup>
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<Compile Include="Editing\EditMode.cs" />
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<Compile Include="Editing\FrozenOverviewMode.cs" />
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<Compile Include="Editing\ViewClassicMode.cs" />
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<Compile Include="General\ConfigurationInfo.cs" />
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<Compile Include="General\MapManager.cs" />
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<Compile Include="Geometry\Angle2D.cs" />
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<Compile Include="Geometry\Line2D.cs" />
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<Compile Include="Geometry\Vector2D.cs" />
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<Compile Include="Geometry\Vector3D.cs" />
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<Compile Include="Interface\AboutForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Interface\AboutForm.Designer.cs">
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<DependentUpon>AboutForm.cs</DependentUpon>
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</Compile>
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<Compile Include="Interface\MapOptionsForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Interface\MapOptionsForm.Designer.cs">
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<DependentUpon>MapOptionsForm.cs</DependentUpon>
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</Compile>
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<Compile Include="Interface\OpenMapOptionsForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Interface\OpenMapOptionsForm.Designer.cs">
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<DependentUpon>OpenMapOptionsForm.cs</DependentUpon>
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</Compile>
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<Compile Include="Interface\ResourceOptionsForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Interface\ResourceOptionsForm.Designer.cs">
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<DependentUpon>ResourceOptionsForm.cs</DependentUpon>
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</Compile>
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<Compile Include="IO\Configuration.cs" />
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<Compile Include="General\General.cs" />
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<Compile Include="IO\ClippedStream.cs" />
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<Compile Include="IO\DoomMapSetIO.cs" />
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<Compile Include="IO\IMapSetIO.cs" />
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<Compile Include="IO\Lump.cs" />
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<Compile Include="IO\WAD.cs" />
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<Compile Include="Interface\MainForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Interface\MainForm.Designer.cs">
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<DependentUpon>MainForm.cs</DependentUpon>
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</Compile>
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<Compile Include="Map\Linedef.cs" />
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<Compile Include="Map\MapOptions.cs" />
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<Compile Include="Map\MapSet.cs" />
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<Compile Include="Map\ResourceLocation.cs" />
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<Compile Include="Map\Sector.cs" />
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<Compile Include="Map\Sidedef.cs" />
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<Compile Include="Map\Thing.cs" />
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<Compile Include="Map\Vertex.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Properties\Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DesignTime>True</DesignTime>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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<Compile Include="Rendering\Graphics.cs" />
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<Compile Include="Rendering\PTVertex.cs" />
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<Compile Include="Rendering\Renderer2D.cs" />
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<Compile Include="Rendering\Renderer3D.cs" />
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</ItemGroup>
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<ItemGroup>
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<Reference Include="Microsoft.DirectX, Version=1.0.2902.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" />
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<Reference Include="Microsoft.DirectX.Direct3DX, Version=1.0.2911.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" />
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<Reference Include="System" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Windows.Forms" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Interface\AboutForm.resx">
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<SubType>Designer</SubType>
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<DependentUpon>AboutForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Interface\MainForm.resx">
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<SubType>Designer</SubType>
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<DependentUpon>MainForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Interface\MapOptionsForm.resx">
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<SubType>Designer</SubType>
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<DependentUpon>MapOptionsForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Interface\OpenMapOptionsForm.resx">
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<SubType>Designer</SubType>
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<DependentUpon>OpenMapOptionsForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Interface\ResourceOptionsForm.resx">
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<SubType>Designer</SubType>
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<DependentUpon>ResourceOptionsForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Properties\Resources.resx">
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<SubType>Designer</SubType>
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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</ItemGroup>
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<ItemGroup>
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<Content Include="Resources\Builder.ico" />
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<None Include="Resources\Splash2small.png" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Resources\Splash2.png" />
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</ItemGroup>
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<ItemGroup>
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<COMReference Include="AxCodeSense">
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<Lcid>0</Lcid>
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<WrapperTool>aximp</WrapperTool>
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<Isolated>False</Isolated>
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<WrapperTool>tlbimp</WrapperTool>
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</Project> |