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Boom.cfg
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patches, sprites and flats in WAD files are now only loaded when they are properly enclosed within marker lumps (P_START, P_END, S_START, etc)
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2009-01-22 23:32:44 +00:00 |
Doom.cfg
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added options to use short paths and filenames for testing parameters (default for basic Doom, Doom2, heretic, Hexen, Strife and Ultimate Doom configurations)
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2009-02-04 15:54:15 +00:00 |
Doom2.cfg
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added options to use short paths and filenames for testing parameters (default for basic Doom, Doom2, heretic, Hexen, Strife and Ultimate Doom configurations)
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2009-02-04 15:54:15 +00:00 |
Edge.cfg
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patches, sprites and flats in WAD files are now only loaded when they are properly enclosed within marker lumps (P_START, P_END, S_START, etc)
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2009-01-22 23:32:44 +00:00 |
Eternity_Doom.cfg
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patches, sprites and flats in WAD files are now only loaded when they are properly enclosed within marker lumps (P_START, P_END, S_START, etc)
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2009-01-22 23:32:44 +00:00 |
Eternity_DoomUDMF.cfg
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patches, sprites and flats in WAD files are now only loaded when they are properly enclosed within marker lumps (P_START, P_END, S_START, etc)
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2009-01-22 23:32:44 +00:00 |
Heretic.cfg
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added options to use short paths and filenames for testing parameters (default for basic Doom, Doom2, heretic, Hexen, Strife and Ultimate Doom configurations)
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2009-02-04 15:54:15 +00:00 |
Hexen.cfg
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added options to use short paths and filenames for testing parameters (default for basic Doom, Doom2, heretic, Hexen, Strife and Ultimate Doom configurations)
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2009-02-04 15:54:15 +00:00 |
jDoom.cfg
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patches, sprites and flats in WAD files are now only loaded when they are properly enclosed within marker lumps (P_START, P_END, S_START, etc)
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2009-01-22 23:32:44 +00:00 |
Legacy.cfg
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patches, sprites and flats in WAD files are now only loaded when they are properly enclosed within marker lumps (P_START, P_END, S_START, etc)
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2009-01-22 23:32:44 +00:00 |
Risen3D.cfg
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patches, sprites and flats in WAD files are now only loaded when they are properly enclosed within marker lumps (P_START, P_END, S_START, etc)
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2009-01-22 23:32:44 +00:00 |
Skulltag_Doom.cfg
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patches, sprites and flats in WAD files are now only loaded when they are properly enclosed within marker lumps (P_START, P_END, S_START, etc)
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2009-01-22 23:32:44 +00:00 |
Skulltag_DoomHexen.cfg
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patches, sprites and flats in WAD files are now only loaded when they are properly enclosed within marker lumps (P_START, P_END, S_START, etc)
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2009-01-22 23:32:44 +00:00 |
Strife.cfg
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added options to use short paths and filenames for testing parameters (default for basic Doom, Doom2, heretic, Hexen, Strife and Ultimate Doom configurations)
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2009-02-04 15:54:15 +00:00 |
UltDoom.cfg
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added options to use short paths and filenames for testing parameters (default for basic Doom, Doom2, heretic, Hexen, Strife and Ultimate Doom configurations)
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2009-02-04 15:54:15 +00:00 |
ZDoom_Doom.cfg
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patches, sprites and flats in WAD files are now only loaded when they are properly enclosed within marker lumps (P_START, P_END, S_START, etc)
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2009-01-22 23:32:44 +00:00 |
ZDoom_DoomHexen.cfg
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fixed potential problem with copy/paste translation info
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2009-01-24 15:54:50 +00:00 |
ZDoom_DoomUDMF.cfg
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patches, sprites and flats in WAD files are now only loaded when they are properly enclosed within marker lumps (P_START, P_END, S_START, etc)
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2009-01-22 23:32:44 +00:00 |
ZDoom_HereticHexen.cfg
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fixed potential problem with copy/paste translation info
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2009-01-24 15:54:50 +00:00 |
ZDoom_Hexen.cfg
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patches, sprites and flats in WAD files are now only loaded when they are properly enclosed within marker lumps (P_START, P_END, S_START, etc)
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2009-01-22 23:32:44 +00:00 |
ZDoom_StrifeHexen.cfg
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patches, sprites and flats in WAD files are now only loaded when they are properly enclosed within marker lumps (P_START, P_END, S_START, etc)
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2009-01-22 23:32:44 +00:00 |