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BlockEntry.cs
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Sector Info panel now shows how many sidedefs highlighted sector has.
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2013-09-09 14:03:02 +00:00 |
BlockMap.cs
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ACS parser: fixed several cases when #include and #import directives were processed incorrectly.
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2015-12-27 21:54:50 +00:00 |
GroupInfo.cs
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Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
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2015-12-28 15:01:53 +00:00 |
ITaggedMapElement.cs
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Fixed: fixed a crash when determining sprite angles when there were sprites for both rotated (like TESTA2A8) and non-rotated (like TESTA0) versions of the same frame.
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2016-04-09 23:18:39 +00:00 |
Linedef.cs
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Reverted some older changes to Linedef.Join(), which were made for older version of "enhanced" map element merging logic and in some cases were causing incorrect geometry to be created when using current merging logic.
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2016-06-24 22:25:12 +00:00 |
MapElement.cs
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Removed "Paste Properties Options" action.
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2015-10-09 12:38:12 +00:00 |
MapElementCollection.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
MapOptions.cs
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Fixed, Script Editor: in some cases the editor was unable to restore saved script file settings.
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2016-05-22 21:22:42 +00:00 |
MapSet.cs
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Fixed: in some cases dragging lines shorter than 1 mu or vertices belonging to such lines resulted in an infinite loop.
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2016-08-14 16:59:36 +00:00 |
MergeGeometryMode.cs
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Added 3 map geometry dragging modes (used when applying Drag Vertices/Linedefs/Sectors modes and Edit Selection mode):
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2016-06-02 09:55:01 +00:00 |
Sector.cs
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Fixed, "Select Similar" action: in some cases map elements flags were incorrectly compared resulting in map elements not being selected when they should have been.
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2016-06-15 22:57:39 +00:00 |
SectorBuilder.cs
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Changed: "Selection Options" window is now resized automatically.
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2016-06-20 13:36:10 +00:00 |
SelectableElement.cs
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Added, Texture Browser: added "Show textures in subdirectories" checkbox (enabled by default). When enabled, textures from current PK3/PK7/Directory resource directory and it's subdirectories will be shown. Otherwise, only textures from current directory will be shown.
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2015-09-16 12:10:43 +00:00 |
SelectionType.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
Sidedef.cs
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Fixed, "Select Similar" action: in some cases map elements flags were incorrectly compared resulting in map elements not being selected when they should have been.
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2016-06-15 22:57:39 +00:00 |
SidedefPart.cs
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Removed a metric ton of unused "using" directives from Core.
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2013-04-11 11:04:16 +00:00 |
SplitLineBehavior.cs
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"File -> Export -> Selection as Wavefront .obj" menu command was not working.
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2014-03-19 13:03:47 +00:00 |
Thing.cs
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Fixed a crash when trying to set pitch of a non-model thing (was introduced in R2678).
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2016-07-17 23:07:58 +00:00 |
UniFields.cs
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Changed: "Selection Options" window is now resized automatically.
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2016-06-20 13:36:10 +00:00 |
UniValue.cs
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Added: angle selector button used in arguments custom fields controls now shows angle value.
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2016-05-16 13:04:31 +00:00 |
Vertex.cs
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Added 3 map geometry dragging modes (used when applying Drag Vertices/Linedefs/Sectors modes and Edit Selection mode):
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2016-06-02 09:55:01 +00:00 |