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Error Checker mode: added "Check missing flats" check. Error Checker mode: fixed several descriptions. Sprite patches for sprites defined in TEXTURES are now loaded from Sprites namespace. Some of my older texture alignment code didn't work properly when strict texture/flat handling ("mixtextureflats" game configuration flag set to false) was enabled. Fixed some incorrect checks for missing texture ("-").
5.4 KiB
64x64px
5.4 KiB
64x64px
![](/stjr/UltimateZoneBuilder/raw/commit/9d69448cadff53a5a0b9ec0a11b323167ed1b6a9/Source/Core/Resources/ImageStack.png)