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Error Checker mode: added "Check missing flats" check. Error Checker mode: fixed several descriptions. Sprite patches for sprites defined in TEXTURES are now loaded from Sprites namespace. Some of my older texture alignment code didn't work properly when strict texture/flat handling ("mixtextureflats" game configuration flag set to false) was enabled. Fixed some incorrect checks for missing texture ("-"). |
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.. | ||
Controls | ||
Data | ||
Geometry | ||
GZDoom | ||
md3 | ||
Rendering | ||
Tools | ||
Windows | ||
GZGeneral.cs |