mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-23 20:32:34 +00:00
0e78e6d39f
Added, Tag Explorer plugin: a separate category for each generalized/predefined effect is now created when "Sort by action special" sort mode is used. Added, Edit Effect window: normal and generalized effects can now be set at the same time. Fixed, Edit Action window: in some cases Generalized actions were incorrectly processed. Fixed, Edit Effect window: in some cases Generalized effects were incorrectly processed. Fixed, Select Similar window: Tab control was incorrectly anchored. Fixed, Nodes Viewer mode, cosmetic: segs angles were calculated incorrectly when showing nodes in classic format. Fixed: HiRes textures, which didn't override any texture or flat were not loaded. Fixed, Tag Explorer plugin: linedef action categories were missing title when "Sort by action special" sort mode was used. Cosmetic: renamed "Grid Setup" action to "Grid and Backdrop Setup".
17 lines
572 B
INI
17 lines
572 B
INI
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0 = "None";
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1 = "Light Blinks (randomly)";
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2 = "Light Blinks (0.5 sec.)";
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3 = "Light Blinks (1 sec.)";
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4 = "Damage -10 or 20% health and Light Blinks (0.5 sec.)";
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5 = "Damage -5 or 10% health";
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7 = "Damage -2 or 5% health";
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8 = "Light Glows (1+ sec.)";
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9 = "Secret";
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10 = "Door Close Stay (after 30 sec.)";
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11 = "Damage -10 or 20% health and End level";
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12 = "Light Blinks (0.5 sec. synchronized)";
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13 = "Light Blinks (1 sec. synchronized)";
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14 = "Door Open Close (opens after 5 min.)";
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16 = "Damage -10 or 20% health";
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17 = "Light Flickers (randomly)";
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