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18 lines
No EOL
362 B
C#
18 lines
No EOL
362 B
C#
using System.Collections.Generic;
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using SlimDX;
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using SlimDX.Direct3D9;
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namespace CodeImp.DoomBuilder.GZBuilder.MD3
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{
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internal class GZModel {
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internal List<Mesh> Meshes;
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internal List<Texture> Textures;
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internal Vector3[] BoundingBox;
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internal GZModel() {
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Meshes = new List<Mesh>();
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Textures = new List<Texture>();
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}
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}
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} |