mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-12-02 00:22:09 +00:00
2701 lines
38 KiB
INI
2701 lines
38 KiB
INI
misc
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{
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0
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{
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title = "None";
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}
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}
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polyobj
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{
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include("Hexen_linedefs.cfg", "polyobj");
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6 = null; // Polyobj_MoveTimes8
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93 = null; // Polyobj_OR_MoveTimes8
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59
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{
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title = "Polyobject Move to Spot (override)";
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id = "Polyobj_OR_MoveToSpot";
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arg0
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{
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title = "Polyobject Number";
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type = 25;
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}
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arg1
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{
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title = "Speed (mu. per octic)";
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type = 11;
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enum = "stair_speeds";
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default = 16;
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}
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arg2
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{
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title = "Target MapSpot Tag";
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type = 14;
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targetclasses = "MapSpot,MapSpotGravity";
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}
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}
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86
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{
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title = "Polyobject Move to Spot";
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id = "Polyobj_MoveToSpot";
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arg0
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{
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title = "Polyobject Number";
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type = 25;
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}
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arg1
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{
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title = "Speed (mu. per octic)";
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type = 11;
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enum = "stair_speeds";
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default = 16;
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}
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arg2
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{
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title = "Target MapSpot Tag";
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type = 14;
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targetclasses = "MapSpot,MapSpotGravity";
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}
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}
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87
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{
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title = "Polyobject Stop";
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id = "Polyobj_Stop";
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arg0
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{
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title = "Polyobject Number";
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type = 25;
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}
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}
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88
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{
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title = "Polyobject Move to";
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id = "Polyobj_MoveTo";
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arg0
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{
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title = "Polyobject Number";
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type = 25;
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}
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arg1
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{
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title = "Speed (mu. per octic)";
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type = 11;
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enum = "stair_speeds";
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default = 16;
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}
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arg2
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{
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title = "Target X Pos";
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}
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arg3
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{
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title = "Target Y Pos";
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}
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}
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89
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{
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title = "Polyobject Move to (override)";
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id = "Polyobj_OR_MoveTo";
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arg0
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{
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title = "Polyobject Number";
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type = 25;
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}
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arg1
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{
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title = "Speed (mu. per octic)";
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type = 11;
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enum = "stair_speeds";
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default = 16;
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}
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arg2
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{
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title = "Target X Pos";
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}
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arg3
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{
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title = "Target Y Pos";
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}
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}
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}
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line
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{
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title = "Line";
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55
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{
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title = "Line Set Blocking";
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id = "Line_SetBlocking";
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arg0
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{
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title = "Target Line Tag";
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type = 15;
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}
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arg1
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{
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title = "Set Flags";
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type = 12;
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enum = "linesetblockingflags";
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}
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arg2
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{
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title = "Clear Flags";
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type = 12;
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enum = "linesetblockingflags";
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}
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}
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}
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door
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{
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include("Hexen_linedefs.cfg", "door");
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202
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{
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title = "Door Generic";
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id = "Generic_Door";
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arg0
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{
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title = "Sector Tag";
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type = 13;
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}
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arg1
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{
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title = "Movement Speed";
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type = 11;
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enum = "flat_speeds";
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default = 16;
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}
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arg2
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{
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title = "Type";
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type = 26;
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enum
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{
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0 = "Open Close";
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1 = "Open Stay";
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2 = "Close Open";
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3 = "Close Stay";
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}
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flags
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{
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64 = "No retrigger";
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128 = "Tag is light tag";
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}
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}
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arg3
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{
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title = "Delay";
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type = 11;
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enum = "generic_door_delays";
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default = 34;
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}
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arg4
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{
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title = "Lock";
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type = 11;
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enum = "keys";
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}
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}
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249
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{
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title = "Door Close Wait Open";
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id = "Door_CloseWaitOpen";
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arg0
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{
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title = "Sector Tag";
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type = 13;
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}
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arg1
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{
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title = "Movement Speed";
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type = 11;
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enum = "flat_speeds";
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default = 16;
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}
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arg2
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{
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title = "Delay";
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type = 11;
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enum = "generic_door_delays";
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default = 34;
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}
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arg3
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{
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title = "Light Tag";
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type = 13;
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}
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}
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}
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floor
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{
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include("Hexen_linedefs.cfg", "floor");
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35 = null; // Floor_RaiseByValueTimes8
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36 = null; // Floor_LowerByValueTimes8
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68 = null; // Floor_MoveToValueTimes8
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28 // Floor Crusher Start
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{
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arg3
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{
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title = "Crush Mode";
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type = 11;
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enum = "crush_mode";
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}
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}
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37
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{
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title = "Floor Move to Value";
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id = "Floor_MoveToValue";
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arg0
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{
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title = "Sector Tag";
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type = 13;
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}
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arg1
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{
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title = "Movement Speed";
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type = 11;
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enum = "plat_speeds";
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default = 16;
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}
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arg2
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{
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title = "Target Height";
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}
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}
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138
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{
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title = "Floor Waggle";
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id = "Floor_Waggle";
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arg0
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{
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title = "Sector Tag";
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type = 13;
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}
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arg1
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{
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title = "Amplitude";
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}
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arg2
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{
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title = "Frequency";
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}
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arg3
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{
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title = "Phase Offset (0-63)";
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}
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arg4
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{
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title = "Duration";
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type = 11;
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enum = "delay_seconds";
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default = 5;
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}
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}
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200
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{
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title = "Floor Generic Change";
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id = "Generic_Floor";
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arg0
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{
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title = "Sector Tag";
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type = 13;
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}
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arg1
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{
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title = "Movement Speed";
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type = 11;
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enum = "plat_speeds";
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default = 16;
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}
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arg2
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{
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title = "Movement Amount";
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}
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arg3
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{
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title = "Target";
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type = 11;
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enum
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{
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0 = "Move by Movement Amount";
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1 = "Highest neighboring floor";
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2 = "Lowest neighboring floor";
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3 = "Nearest neighboring floor";
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4 = "Lowest neighboring ceiling";
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5 = "Sector ceiling";
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6 = "Move by the height of sector's shortest lower texture";
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}
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}
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arg4
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{
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title = "Flags";
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type = 26;
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enum
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{
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0 = "Don't copy anything";
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1 = "Copy floor texture, remove sector special";
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2 = "Copy floor texture";
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3 = "Copy floor texture and special";
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}
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flags
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{
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4 = "Use numeric model if set, trigger model if not";
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8 = "Raise floor if set, lower it if not";
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16 = "Inflict crushing damage";
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}
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}
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}
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235
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{
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title = "Transfer Floor and Special from Back Side";
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id = "Floor_TransferTrigger";
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arg0
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{
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title = "Sector Tag";
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type = 13;
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}
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}
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236
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{
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title = "Transfer Floor and Special using Numeric Change Model";
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id = "Floor_TransferNumeric";
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arg0
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{
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title = "Sector Tag";
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type = 13;
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}
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}
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238
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{
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title = "Floor Raise to Lowest Ceiling";
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id = "Floor_RaiseToLowestCeiling";
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arg0
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{
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title = "Sector Tag";
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type = 13;
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}
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arg1
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{
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title = "Movement Speed";
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type = 11;
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enum = "plat_speeds";
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default = 16;
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}
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}
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239
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{
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title = "Floor Raise by TxTy";
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id = "Floor_RaiseByValueTxTy";
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arg0
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{
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title = "Sector Tag";
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type = 13;
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}
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arg1
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{
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title = "Movement Speed";
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type = 11;
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enum = "plat_speeds";
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default = 16;
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}
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arg2
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{
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title = "Raise by";
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}
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}
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240
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{
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title = "Floor Raise by Texture";
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id = "Floor_RaiseByTexture";
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arg0
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{
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title = "Sector Tag";
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type = 13;
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}
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arg1
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{
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title = "Movement Speed";
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type = 11;
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enum = "plat_speeds";
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default = 16;
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}
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}
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241
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{
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title = "Floor Lower to Lowest TxTy";
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id = "Floor_LowerToLowestTxTy";
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arg0
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{
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title = "Sector Tag";
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type = 13;
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}
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arg1
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{
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title = "Movement Speed";
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type = 11;
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enum = "plat_speeds";
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default = 16;
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}
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errorchecker
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{
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floorlowertolowest = true;
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}
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}
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242
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{
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title = "Floor Lower to Highest Floor";
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id = "Floor_LowerToHighest";
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arg0
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{
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title = "Sector Tag";
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type = 13;
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}
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arg1
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{
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title = "Movement Speed";
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type = 11;
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enum = "plat_speeds";
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default = 16;
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}
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arg2
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{
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title = "Adjust Target Height";
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}
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arg3
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{
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title = "Force Adjust";
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type = 11;
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enum = "noyes";
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}
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errorchecker
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{
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floorraisetohighest = true;
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}
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}
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250
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{
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title = "Floor Donut";
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id = "Floor_Donut";
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arg0
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{
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title = "Center Sector Tag";
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type = 13;
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}
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arg1
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{
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title = "Pillar Lower Speed";
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type = 11;
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enum = "plat_speeds";
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default = 16;
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}
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arg2
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{
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title = "Stairs Raise Speed";
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type = 11;
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enum = "stair_speeds";
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default = 4;
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}
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}
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251
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{
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title = "Floor and Ceiling Lower and Raise";
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id = "FloorAndCeiling_LowerRaise";
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arg0
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{
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title = "Sector Tag";
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type = 13;
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}
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arg1
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{
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title = "Floor Lowering Speed";
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type = 11;
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enum = "plat_speeds";
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default = 16;
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}
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arg2
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{
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title = "Ceiling Raising Speed";
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type = 11;
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enum = "plat_speeds";
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default = 16;
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}
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arg3
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{
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title = "Emulate Boom Bug";
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type = 11;
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enum
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{
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0 = "No";
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1998 = "Yes";
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}
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}
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}
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}
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stairs
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{
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include("Hexen_linedefs.cfg", "stairs");
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204
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{
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title = "Stairs Generic Build";
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id = "Generic_Stairs";
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arg0
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{
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title = "Sector Tag";
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type = 13;
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}
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arg1
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{
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title = "Movement Speed";
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type = 11;
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enum = "stair_speeds";
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default = 4;
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}
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arg2
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{
|
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title = "Step Height";
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}
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arg3
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{
|
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title = "Options";
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type = 12;
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enum
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{
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1 = "Upwards";
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|
2 = "Ignore Floor Texture";
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}
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|
}
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arg4
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|
{
|
|
title = "Reset Delay";
|
|
type = 11;
|
|
enum = "reset_tics";
|
|
}
|
|
}
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|
|
|
217
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|
{
|
|
title = "Stairs Build up (Doom mode)";
|
|
id = "Stairs_BuildUpDoom";
|
|
|
|
arg0
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|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "stair_speeds";
|
|
default = 4;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Step Height";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Build Step Delay";
|
|
type = 11;
|
|
enum = "delay_tics";
|
|
default = 35;
|
|
}
|
|
arg4
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|
{
|
|
title = "Reset Delay";
|
|
type = 11;
|
|
enum = "reset_tics";
|
|
}
|
|
}
|
|
}
|
|
|
|
pillar
|
|
{
|
|
include("Hexen_linedefs.cfg", "pillar");
|
|
|
|
94 // Pillar_BuildAndCrush
|
|
{
|
|
arg3
|
|
{
|
|
title = "Crush Damage";
|
|
default = 100;
|
|
}
|
|
arg4
|
|
{
|
|
title = "Crush Mode";
|
|
type = 11;
|
|
enum = "crush_mode";
|
|
}
|
|
}
|
|
}
|
|
|
|
forcefield
|
|
{
|
|
title = "Forcefield";
|
|
|
|
33
|
|
{
|
|
title = "Forcefield Set";
|
|
id = "ForceField";
|
|
requiresactivation = false;
|
|
}
|
|
|
|
34
|
|
{
|
|
title = "Forcefield Remove";
|
|
id = "ClearForceField";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
}
|
|
}
|
|
|
|
ceiling
|
|
{
|
|
include("Hexen_linedefs.cfg", "ceiling");
|
|
|
|
69 = null; // Ceiling_MoveToValueTimes8
|
|
|
|
38
|
|
{
|
|
title = "Ceiling Waggle";
|
|
id = "Ceiling_Waggle";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Amplitude (in 1/8 mu.)";
|
|
default = 128;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Frequency";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
arg3
|
|
{
|
|
title = "Phase Offset (0-63)";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Duration";
|
|
type = 11;
|
|
enum = "delay_seconds";
|
|
default = 5;
|
|
}
|
|
}
|
|
|
|
42 // Ceiling Crusher Start
|
|
{
|
|
arg3
|
|
{
|
|
title = "Crush Mode";
|
|
type = 11;
|
|
enum = "crush_mode";
|
|
}
|
|
}
|
|
|
|
43 // Ceiling Crush Once
|
|
{
|
|
arg3
|
|
{
|
|
title = "Crush Mode";
|
|
type = 11;
|
|
enum = "crush_mode";
|
|
}
|
|
}
|
|
|
|
97
|
|
{
|
|
title = "Ceiling Lower And Crush Dist";
|
|
id = "Ceiling_LowerAndCrushDist";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
|
|
}
|
|
|
|
arg2
|
|
{
|
|
title = "Crush Damage";
|
|
default = 100;
|
|
}
|
|
|
|
arg3
|
|
{
|
|
title = "Lip";
|
|
}
|
|
|
|
arg4
|
|
{
|
|
title = "Crush Mode";
|
|
type = 11;
|
|
enum = "crush_mode";
|
|
}
|
|
}
|
|
|
|
104
|
|
{
|
|
title = "Ceiling Crush And Raise Dist";
|
|
id = "Ceiling_CrushAndRaiseSilentDist";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Lip";
|
|
}
|
|
|
|
arg2
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
|
|
arg3
|
|
{
|
|
title = "Crush Damage";
|
|
default = 100;
|
|
}
|
|
|
|
arg4
|
|
{
|
|
title = "Crush Mode";
|
|
type = 11;
|
|
enum = "crush_mode";
|
|
}
|
|
}
|
|
|
|
45 // Ceiling Crush Once and Open
|
|
{
|
|
arg3
|
|
{
|
|
title = "Crush Mode";
|
|
type = 11;
|
|
enum = "crush_mode";
|
|
}
|
|
}
|
|
|
|
47
|
|
{
|
|
title = "Ceiling Move to Value";
|
|
id = "Ceiling_MoveToValue";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Target Height";
|
|
}
|
|
}
|
|
|
|
169
|
|
{
|
|
title = "Ceiling Generic Crush (Hexen mode)";
|
|
id = "Generic_Crusher2";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Lower Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Raise Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
arg3
|
|
{
|
|
title = "Silent";
|
|
type = 11;
|
|
enum = "noyes";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Crush Damage";
|
|
default = 100;
|
|
}
|
|
}
|
|
|
|
192
|
|
{
|
|
title = "Ceiling Lower to Highest Floor";
|
|
id = "Ceiling_LowerToHighestFloor";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
}
|
|
|
|
193
|
|
{
|
|
title = "Ceiling Lower Instantly by Value * 8";
|
|
id = "Ceiling_LowerInstant";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Lower by (* 8)";
|
|
}
|
|
}
|
|
|
|
194
|
|
{
|
|
title = "Ceiling Raise Instantly by Value * 8";
|
|
id = "Ceiling_RaiseInstant";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Raise by (* 8)";
|
|
}
|
|
}
|
|
|
|
195
|
|
{
|
|
title = "Ceiling Crush Once and Open A";
|
|
id = "Ceiling_CrushRaiseAndStayA";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Lower Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Raise Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
arg3
|
|
{
|
|
title = "Crush Damage";
|
|
default = 100;
|
|
}
|
|
arg4
|
|
{
|
|
title = "Crush Mode";
|
|
type = 11;
|
|
enum = "crush_mode";
|
|
}
|
|
|
|
}
|
|
|
|
196
|
|
{
|
|
title = "Ceiling Crush Start A";
|
|
id = "Ceiling_CrushAndRaiseA";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Lower Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Raise Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
arg3
|
|
{
|
|
title = "Crush Damage";
|
|
default = 100;
|
|
}
|
|
arg4
|
|
{
|
|
title = "Crush Mode";
|
|
type = 11;
|
|
enum = "crush_mode";
|
|
}
|
|
}
|
|
|
|
197
|
|
{
|
|
title = "Ceiling Crush Start A (silent)";
|
|
id = "Ceiling_CrushAndRaiseSilentA";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Lower Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Raise Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
arg3
|
|
{
|
|
title = "Crush Damage";
|
|
default = 100;
|
|
}
|
|
arg4
|
|
{
|
|
title = "Crush Mode";
|
|
type = 11;
|
|
enum = "crush_mode";
|
|
}
|
|
}
|
|
|
|
201
|
|
{
|
|
title = "Ceiling Generic Change";
|
|
id = "Generic_Ceiling";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Movement Amount";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Target";
|
|
type = 11;
|
|
enum
|
|
{
|
|
0 = "Move by Movement Amount";
|
|
1 = "Highest neighboring ceiling";
|
|
2 = "Lowest neighboring ceiling";
|
|
3 = "Nearest neighboring ceiling";
|
|
4 = "Highest neighboring floor";
|
|
5 = "Sector floor";
|
|
6 = "Move by the height of sector's shortest upper texture";
|
|
}
|
|
}
|
|
arg4
|
|
{
|
|
title = "Flags";
|
|
type = 26;
|
|
enum
|
|
{
|
|
0 = "Don't copy anything";
|
|
1 = "Copy ceiling texture, remove sector special";
|
|
2 = "Copy ceiling texture";
|
|
3 = "Copy ceiling texture and special";
|
|
}
|
|
flags
|
|
{
|
|
4 = "Use numeric model if set, trigger model if not";
|
|
8 = "Raise ceiling if set, lower it if not";
|
|
16 = "Inflict crushing damage";
|
|
}
|
|
}
|
|
}
|
|
|
|
205
|
|
{
|
|
title = "Ceiling Generic Crush (Doom mode)";
|
|
id = "Generic_Crusher";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Lowering Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Raising Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
arg3
|
|
{
|
|
title = "Silent";
|
|
type = 11;
|
|
enum = "noyes";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Crush Damage";
|
|
default = 100;
|
|
}
|
|
}
|
|
|
|
252
|
|
{
|
|
title = "Ceiling Raise to Nearest Ceiling";
|
|
id = "Ceiling_RaiseToNearest";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
}
|
|
|
|
253
|
|
{
|
|
title = "Ceiling Lower to Lowest Ceiling";
|
|
id = "Ceiling_LowerToLowest";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
}
|
|
|
|
254
|
|
{
|
|
title = "Ceiling Lower to Floor";
|
|
id = "Ceiling_LowerToFloor";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
}
|
|
|
|
255
|
|
{
|
|
title = "Ceiling Crush Once and Open A (silent)";
|
|
id = "Ceiling_CrushRaiseAndStaySilA";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Lowering Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Raising Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
arg3
|
|
{
|
|
title = "Crush Damage";
|
|
default = 100;
|
|
}
|
|
arg4
|
|
{
|
|
title = "Crush Mode";
|
|
type = 11;
|
|
enum = "crush_mode";
|
|
}
|
|
}
|
|
}
|
|
|
|
transfer
|
|
{
|
|
title = "Transfer";
|
|
|
|
209
|
|
{
|
|
title = "Transfer Heights";
|
|
id = "Transfer_Heights";
|
|
requiresactivation = false;
|
|
|
|
errorchecker
|
|
{
|
|
ignoreuppertexture = true;
|
|
ignoremiddletexture = true;
|
|
ignorelowertexture = true;
|
|
}
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
}
|
|
}
|
|
|
|
platform
|
|
{
|
|
include("Hexen_linedefs.cfg", "platform");
|
|
|
|
172
|
|
{
|
|
title = "Platform Raise to Nearest Wait Lower";
|
|
id = "Plat_UpNearestWaitDownStay";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Reverse Delay (tics)";
|
|
type = 11;
|
|
enum = "delay_tics";
|
|
default = 35;
|
|
}
|
|
}
|
|
|
|
203
|
|
{
|
|
title = "Platform Generic Change";
|
|
id = "Generic_Lift";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Reverse Delay (octics)";
|
|
type = 11;
|
|
enum = "delay_octics";
|
|
default = 24;
|
|
}
|
|
arg3
|
|
{
|
|
title = "Type";
|
|
type = 11;
|
|
enum = "generic_lift_types";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Movement Amount";
|
|
}
|
|
}
|
|
|
|
206
|
|
{
|
|
title = "Platform Lower Wait Raise (lip)";
|
|
id = "Plat_DownWaitUpStayLip";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Reverse Delay (tics)";
|
|
type = 11;
|
|
enum = "delay_tics";
|
|
default = 35;
|
|
}
|
|
arg3
|
|
{
|
|
title = "Lip Amount";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Sound Type";
|
|
type = 11;
|
|
enum = "plat_sound";
|
|
}
|
|
}
|
|
|
|
207
|
|
{
|
|
title = "Platform Perpetual Move (lip)";
|
|
id = "Plat_PerpetualRaiseLip";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Reverse Delay (tics)";
|
|
type = 11;
|
|
enum = "delay_tics";
|
|
default = 35;
|
|
}
|
|
arg3
|
|
{
|
|
title = "Lip Amount";
|
|
}
|
|
}
|
|
|
|
228
|
|
{
|
|
title = "Platform Raise Tx0";
|
|
id = "Plat_RaiseAndStayTx0";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Lockout Mode";
|
|
type = 11;
|
|
enum
|
|
{
|
|
0 = "Lockout in Heretic only";
|
|
1 = "Don't lockout";
|
|
2 = "Lockout in all games";
|
|
}
|
|
}
|
|
}
|
|
|
|
230
|
|
{
|
|
title = "Platform Raise by Value Tx (* 8)";
|
|
id = "Plat_UpByValueStayTx";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Raise by (* 8)";
|
|
}
|
|
}
|
|
|
|
231
|
|
{
|
|
title = "Platform Toggle Ceiling";
|
|
id = "Plat_ToggleCeiling";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
}
|
|
}
|
|
|
|
teleport
|
|
{
|
|
include("Hexen_linedefs.cfg", "teleport");
|
|
|
|
39
|
|
{
|
|
title = "Teleport to Pain State (silent)";
|
|
id = "Teleport_ZombieChanger";
|
|
|
|
arg0
|
|
{
|
|
title = "Target Teleport Dest. Tag";
|
|
type = 14;
|
|
targetclasses = "TeleportDest,TeleportDest2,TeleportDest3";
|
|
}
|
|
arg1
|
|
{
|
|
title = "Target Sector Tag";
|
|
type = 13;
|
|
}
|
|
}
|
|
|
|
70 // Teleport
|
|
{
|
|
arg2
|
|
{
|
|
title = "Source Fog";
|
|
type = 11;
|
|
enum = "yesno";
|
|
}
|
|
}
|
|
|
|
71 // Teleport_NoFog
|
|
{
|
|
arg1
|
|
{
|
|
title = "Teleport Dest. angle usage";
|
|
type = 11;
|
|
enum
|
|
{
|
|
0 = "Don't change angle and velocity (Hexen-compat)";
|
|
1 = "Always use the teleport exit's angle (Strife-compat)";
|
|
2 = "Adjust relatively to the teleport exit's angle, but in the wrong direction (Boom-compat)";
|
|
3 = "Adjust relatively to the teleport exit's angle (Boom-fixed)";
|
|
}
|
|
}
|
|
arg3
|
|
{
|
|
title = "Keep rel. Height";
|
|
type = 11;
|
|
enum = "noyes";
|
|
}
|
|
}
|
|
|
|
74 // Teleport_NewMap
|
|
{
|
|
arg2
|
|
{
|
|
title = "Keep Orientation";
|
|
type = 11;
|
|
enum = "noyes";
|
|
}
|
|
}
|
|
|
|
76
|
|
{
|
|
title = "Teleport Other";
|
|
id = "TeleportOther";
|
|
|
|
arg0
|
|
{
|
|
title = "Thing Tag";
|
|
type = 14;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Target MapSpot Tag";
|
|
type = 14;
|
|
targetclasses = "MapSpot,MapSpotGravity";
|
|
}
|
|
arg2
|
|
{
|
|
title = "Fog";
|
|
type = 11;
|
|
enum = "noyes";
|
|
}
|
|
}
|
|
|
|
77
|
|
{
|
|
title = "Teleport Group";
|
|
id = "TeleportGroup";
|
|
|
|
arg0
|
|
{
|
|
title = "Thing Tag";
|
|
tooltip = "The TID of the actor(s) to teleport.\nIf 0, teleports the activator only.";
|
|
type = 14;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Source Teleport Dest. Tag";
|
|
type = 14;
|
|
targetclasses = "TeleportDest,TeleportDest2,TeleportDest3";
|
|
}
|
|
arg2
|
|
{
|
|
title = "Target Teleport Dest. Tag";
|
|
type = 14;
|
|
targetclasses = "TeleportDest,TeleportDest2,TeleportDest3";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Move Source";
|
|
type = 11;
|
|
enum = "noyes";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Fog";
|
|
type = 11;
|
|
enum = "noyes";
|
|
}
|
|
}
|
|
|
|
78
|
|
{
|
|
title = "Teleport in Sector";
|
|
id = "TeleportInSector";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Source Tag";
|
|
tooltip = "The spot relative to which to teleport.";
|
|
type = 14;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Target Teleport Dest. Tag";
|
|
type = 14;
|
|
targetclasses = "TeleportDest,TeleportDest2,TeleportDest3";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Fog";
|
|
type = 11;
|
|
enum = "noyes";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Group Thing Tag";
|
|
tooltip = "The TID of the thing(s) to teleport.\nIf 0, teleports all actors in the sector";
|
|
type = 14;
|
|
}
|
|
}
|
|
|
|
154
|
|
{
|
|
title = "Teleport (no Stop)";
|
|
id = "Teleport_NoStop";
|
|
|
|
arg0
|
|
{
|
|
title = "Target Teleport Dest. Tag";
|
|
type = 14;
|
|
targetclasses = "TeleportDest,TeleportDest2,TeleportDest3";
|
|
}
|
|
arg1
|
|
{
|
|
title = "Target Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Fog";
|
|
type = 11;
|
|
enum = "yesno";
|
|
}
|
|
}
|
|
|
|
215
|
|
{
|
|
title = "Teleport to Line";
|
|
id = "Teleport_Line";
|
|
|
|
arg1
|
|
{
|
|
title = "Target Line Tag";
|
|
type = 15;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Reverse Angle";
|
|
type = 11;
|
|
enum = "noyes";
|
|
}
|
|
}
|
|
}
|
|
|
|
thing
|
|
{
|
|
include("Hexen_linedefs.cfg", "thing");
|
|
|
|
17
|
|
{
|
|
title = "Thing Raise";
|
|
id = "Thing_Raise";
|
|
|
|
arg0
|
|
{
|
|
title = "Thing Tag";
|
|
type = 14;
|
|
}
|
|
}
|
|
|
|
19
|
|
{
|
|
title = "Thing Stop";
|
|
id = "Thing_Stop";
|
|
|
|
arg0
|
|
{
|
|
title = "Thing Tag";
|
|
type = 14;
|
|
}
|
|
}
|
|
|
|
72 // ThrustThing
|
|
{
|
|
arg3
|
|
{
|
|
title = "Target Thing Tag";
|
|
type = 14;
|
|
}
|
|
}
|
|
|
|
73 // DamageThing
|
|
{
|
|
arg1
|
|
{
|
|
title = "Death";
|
|
type = 11;
|
|
enum = "death_types";
|
|
}
|
|
}
|
|
|
|
119
|
|
{
|
|
title = "Damage Thing by Tag";
|
|
id = "Thing_Damage";
|
|
|
|
arg0
|
|
{
|
|
title = "Thing Tag";
|
|
type = 14;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Damage";
|
|
default = 100;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Death";
|
|
type = 11;
|
|
enum = "death_types";
|
|
}
|
|
}
|
|
|
|
125
|
|
{
|
|
title = "Move Thing";
|
|
id = "Thing_Move";
|
|
|
|
arg0
|
|
{
|
|
title = "Thing Tag";
|
|
type = 14;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Target Thing Tag";
|
|
type = 14;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Fog";
|
|
type = 11;
|
|
enum = "yesno";
|
|
}
|
|
}
|
|
|
|
127
|
|
{
|
|
title = "Thing Set Special";
|
|
id = "Thing_SetSpecial";
|
|
|
|
arg0
|
|
{
|
|
title = "Thing Tag";
|
|
type = 14;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Special";
|
|
type = 4;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Arg 1";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Arg 2";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Arg 3";
|
|
}
|
|
}
|
|
|
|
128
|
|
{
|
|
title = "Thing Thrust Z";
|
|
id = "ThrustThingZ";
|
|
|
|
arg0
|
|
{
|
|
title = "Thing Tag";
|
|
type = 14;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Force";
|
|
}
|
|
arg2
|
|
{
|
|
title = "Down/Up";
|
|
type = 11;
|
|
enum = "updown";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Set/Add";
|
|
type = 11;
|
|
enum = "setadd";
|
|
}
|
|
}
|
|
|
|
135 // Thing_Spawn
|
|
{
|
|
arg3
|
|
{
|
|
title = "New Thing Tag";
|
|
type = 14;
|
|
}
|
|
}
|
|
|
|
137 // Thing_SpawnNoFog
|
|
{
|
|
arg3
|
|
{
|
|
title = "New Thing Tag";
|
|
type = 14;
|
|
}
|
|
}
|
|
|
|
139
|
|
{
|
|
title = "Spawn Thing Facing";
|
|
id = "Thing_SpawnFacing";
|
|
|
|
arg0
|
|
{
|
|
title = "Mapspot Tag";
|
|
type = 14;
|
|
targetclasses = "MapSpot,MapSpotGravity";
|
|
}
|
|
arg1
|
|
{
|
|
title = "Spawn Thing";
|
|
type = 11;
|
|
enum = "spawnthing";
|
|
}
|
|
arg2
|
|
{
|
|
title = "Fog";
|
|
type = 11;
|
|
enum = "yesno";
|
|
}
|
|
arg3
|
|
{
|
|
title = "New Thing Tag";
|
|
type = 14;
|
|
}
|
|
}
|
|
|
|
175
|
|
{
|
|
title = "Spawn Projectile (Intercept)";
|
|
id = "Thing_ProjectileIntercept";
|
|
|
|
arg0
|
|
{
|
|
title = "Mapspot Tag";
|
|
type = 14;
|
|
targetclasses = "MapSpot,MapSpotGravity";
|
|
}
|
|
arg1
|
|
{
|
|
title = "Projectile Type";
|
|
type = 11;
|
|
enum = "spawn_projectile";
|
|
}
|
|
arg2
|
|
{
|
|
title = "Speed";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Target Thing Tag";
|
|
type = 14;
|
|
}
|
|
arg4
|
|
{
|
|
title = "New Thing Tag";
|
|
type = 14;
|
|
}
|
|
}
|
|
|
|
176
|
|
{
|
|
title = "Change Thing Tag";
|
|
id = "Thing_ChangeTID";
|
|
|
|
arg0
|
|
{
|
|
title = "Old Thing Tag";
|
|
type = 14;
|
|
}
|
|
arg1
|
|
{
|
|
title = "New Thing Tag";
|
|
type = 14;
|
|
}
|
|
}
|
|
|
|
177
|
|
{
|
|
title = "Thing Hate";
|
|
id = "Thing_Hate";
|
|
|
|
arg0
|
|
{
|
|
title = "Hater Tag";
|
|
type = 14;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Hatee Tag";
|
|
type = 14;
|
|
}
|
|
}
|
|
|
|
178
|
|
{
|
|
title = "Spawn Aimed Projectile";
|
|
id = "Thing_ProjectileAimed";
|
|
|
|
arg0
|
|
{
|
|
title = "Mapspot Tag";
|
|
type = 14;
|
|
targetclasses = "MapSpot,MapSpotGravity";
|
|
}
|
|
arg1
|
|
{
|
|
title = "Projectile Type";
|
|
type = 11;
|
|
enum = "spawn_projectile";
|
|
}
|
|
arg2
|
|
{
|
|
title = "Speed";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Target Thing Tag";
|
|
type = 14;
|
|
}
|
|
arg4
|
|
{
|
|
title = "New Thing Tag";
|
|
type = 14;
|
|
}
|
|
}
|
|
|
|
248
|
|
{
|
|
title = "Heal Thing";
|
|
id = "HealThing";
|
|
|
|
arg0
|
|
{
|
|
title = "Heal Amount";
|
|
}
|
|
}
|
|
}
|
|
|
|
end
|
|
{
|
|
include("Hexen_linedefs.cfg", "end");
|
|
|
|
243
|
|
{
|
|
title = "End Normal";
|
|
id = "Exit_Normal";
|
|
|
|
arg0
|
|
{
|
|
title = "Position";
|
|
}
|
|
}
|
|
|
|
244
|
|
{
|
|
title = "End Secret";
|
|
id = "Exit_Secret";
|
|
|
|
arg0
|
|
{
|
|
title = "Position";
|
|
}
|
|
}
|
|
}
|
|
|
|
scroll
|
|
{
|
|
title = "Scroll";
|
|
|
|
52
|
|
{
|
|
title = "Scroll Wall";
|
|
id = "Scroll_Wall";
|
|
requiresactivation = false;
|
|
|
|
arg0
|
|
{
|
|
title = "Line Tag";
|
|
type = 15;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Horizontal speed";
|
|
}
|
|
arg2
|
|
{
|
|
title = "Vertical speed";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Side";
|
|
type = 11;
|
|
enum = "frontback";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Flags";
|
|
type = 12;
|
|
enum
|
|
{
|
|
1 = "Scroll upper";
|
|
2 = "Scroll middle";
|
|
4 = "Scroll lower";
|
|
}
|
|
}
|
|
}
|
|
|
|
222
|
|
{
|
|
title = "Scroll Texture Model";
|
|
id = "Scroll_Texture_Model";
|
|
requiresactivation = false;
|
|
|
|
arg1
|
|
{
|
|
title = "Options";
|
|
type = 12;
|
|
enum
|
|
{
|
|
1 = "Displacement";
|
|
2 = "Accelerative";
|
|
}
|
|
}
|
|
}
|
|
|
|
223
|
|
{
|
|
title = "Scroll Floor";
|
|
id = "Scroll_Floor";
|
|
requiresactivation = false;
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Options";
|
|
type = 12;
|
|
enum
|
|
{
|
|
1 = "Displacement";
|
|
2 = "Accelerative";
|
|
4 = "Scroll by linedef dx/dy";
|
|
}
|
|
}
|
|
arg2
|
|
{
|
|
title = "Scroll";
|
|
type = 11;
|
|
enum
|
|
{
|
|
0 = "Texture only";
|
|
1 = "Things only";
|
|
2 = "Both";
|
|
}
|
|
}
|
|
arg3
|
|
{
|
|
title = "Horizontal Speed";
|
|
default = 128;
|
|
type = 11;
|
|
enum = "sector_scroll_speeds_x";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Vertical Speed";
|
|
default = 128;
|
|
type = 11;
|
|
enum = "sector_scroll_speeds_y";
|
|
}
|
|
}
|
|
|
|
224
|
|
{
|
|
title = "Scroll Ceiling";
|
|
id = "Scroll_Ceiling";
|
|
requiresactivation = false;
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Options";
|
|
type = 12;
|
|
enum
|
|
{
|
|
1 = "Displacement";
|
|
2 = "Accelerative";
|
|
4 = "Scroll by linedef dx/dy";
|
|
}
|
|
}
|
|
arg3
|
|
{
|
|
title = "Horizontal Speed";
|
|
default = 128;
|
|
type = 11;
|
|
enum = "sector_scroll_speeds_x";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Vertical Speed";
|
|
default = 128;
|
|
type = 11;
|
|
enum = "sector_scroll_speeds_y";
|
|
}
|
|
}
|
|
}
|
|
|
|
light
|
|
{
|
|
include("Hexen_linedefs.cfg", "light");
|
|
|
|
109 = NULL;
|
|
|
|
117
|
|
{
|
|
title = "Light Stop";
|
|
id = "Light_Stop";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
}
|
|
|
|
232
|
|
{
|
|
title = "Light Strobe (Doom mode)";
|
|
id = "Light_StrobeDoom";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Brightest Duration (tics)";
|
|
type = 11;
|
|
enum = "delay_tics";
|
|
default = 35;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Darkest Duration (tics)";
|
|
type = 11;
|
|
enum = "delay_tics";
|
|
default = 35;
|
|
}
|
|
}
|
|
|
|
233
|
|
{
|
|
title = "Light Change to Darkest Neightbour";
|
|
id = "Light_MinNeighbor";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
}
|
|
|
|
234
|
|
{
|
|
title = "Light Change to Brightest Neightbour";
|
|
id = "Light_MaxNeighbor";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
}
|
|
}
|
|
|
|
earthquake
|
|
{
|
|
include("Hexen_linedefs.cfg", "earthquake");
|
|
}
|
|
|
|
sector
|
|
{
|
|
title = "Sector";
|
|
|
|
54
|
|
{
|
|
title = "Sector Change Flags";
|
|
id = "Sector_ChangeFlags";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Set Flags";
|
|
type = 12;
|
|
enum = "sector_flags";
|
|
}
|
|
arg2
|
|
{
|
|
title = "Clear Flags";
|
|
type = 12;
|
|
enum = "sector_flags";
|
|
}
|
|
}
|
|
|
|
58
|
|
{
|
|
title = "Sector Copy Scroller";
|
|
id = "Sector_CopyScroller";
|
|
requiresactivation = false;
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Scroller Type";
|
|
type = 12;
|
|
enum
|
|
{
|
|
1 = "Copy ceiling scroller";
|
|
2 = "Copy floor scroller";
|
|
4 = "Copy carrying effect";
|
|
}
|
|
}
|
|
}
|
|
|
|
185
|
|
{
|
|
title = "Sector Rotate Flat";
|
|
id = "Sector_SetRotation";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Floor Angle";
|
|
type = 8;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Ceiling Angle";
|
|
type = 8;
|
|
}
|
|
}
|
|
|
|
186
|
|
{
|
|
title = "Sector Ceiling Panning";
|
|
id = "Sector_SetCeilingPanning";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Horizontal Integral";
|
|
}
|
|
arg2
|
|
{
|
|
title = "Horizontal Fractional";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Vertical Integral";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Vertical Fractional";
|
|
}
|
|
}
|
|
|
|
187
|
|
{
|
|
title = "Sector Floor Panning";
|
|
id = "Sector_SetFloorPanning";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Horizontal Integral";
|
|
}
|
|
arg2
|
|
{
|
|
title = "Horizontal Fractional";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Vertical Integral";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Vertical Fractional";
|
|
}
|
|
}
|
|
|
|
188
|
|
{
|
|
title = "Sector Ceiling Scale";
|
|
id = "Sector_SetCeilingScale";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Horizontal Integral";
|
|
}
|
|
arg2
|
|
{
|
|
title = "Horizontal Fractional";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Vertical Integral";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Vertical Fractional";
|
|
}
|
|
}
|
|
|
|
189
|
|
{
|
|
title = "Sector Floor Scale";
|
|
id = "Sector_SetFloorScale";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Horizontal Integral";
|
|
}
|
|
arg2
|
|
{
|
|
title = "Horizontal Fractional";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Vertical Integral";
|
|
}
|
|
arg4
|
|
{
|
|
title = "Vertical Fractional";
|
|
}
|
|
}
|
|
|
|
214
|
|
{
|
|
title = "Sector Damage";
|
|
id = "Sector_SetDamage";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Damage Amount";
|
|
default = 15;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Death";
|
|
type = 11;
|
|
enum = "death_types";
|
|
}
|
|
}
|
|
|
|
216
|
|
{
|
|
title = "Sector Gravity";
|
|
id = "Sector_SetGravity";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Gravity Integral";
|
|
}
|
|
arg2
|
|
{
|
|
title = "Gravity Fractional";
|
|
}
|
|
}
|
|
|
|
218
|
|
{
|
|
title = "Sector Wind";
|
|
id = "Sector_SetWind";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Wind Strength";
|
|
}
|
|
arg2
|
|
{
|
|
title = "Wind Angle";
|
|
type = 22;
|
|
}
|
|
arg3
|
|
{
|
|
title = "Use Line Vector";
|
|
type = 11;
|
|
enum = "noyes";
|
|
}
|
|
}
|
|
|
|
219
|
|
{
|
|
title = "Sector Friction";
|
|
id = "Sector_SetFriction";
|
|
requiresactivation = false;
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Friction Amount";
|
|
type = 11;
|
|
enum
|
|
{
|
|
0 = "Use Line Length";
|
|
1 = "Very Sludgy";
|
|
50 = "Sludgy";
|
|
100 = "Normal";
|
|
200 = "Icy";
|
|
255 = "Very Icy";
|
|
}
|
|
}
|
|
}
|
|
|
|
220
|
|
{
|
|
title = "Sector Current";
|
|
id = "Sector_SetCurrent";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Current Strength";
|
|
}
|
|
arg2
|
|
{
|
|
title = "Current Angle";
|
|
type = 22;
|
|
}
|
|
arg3
|
|
{
|
|
title = "Use Line Vector";
|
|
type = 11;
|
|
enum = "noyes";
|
|
}
|
|
}
|
|
}
|
|
|
|
alert
|
|
{
|
|
title = "Alert";
|
|
|
|
173
|
|
{
|
|
title = "Alert monsters";
|
|
id = "NoiseAlert";
|
|
}
|
|
}
|
|
|
|
point
|
|
{
|
|
title = "Point";
|
|
|
|
227
|
|
{
|
|
title = "Point Pusher/Puller Set Force";
|
|
id = "PointPush_SetForce";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Thing Tag";
|
|
type = 14;
|
|
}
|
|
arg2
|
|
{
|
|
title = "Strength";
|
|
}
|
|
arg3
|
|
{
|
|
title = "Use Line Vector";
|
|
type = 11;
|
|
enum = "noyes";
|
|
}
|
|
}
|
|
}
|
|
|
|
elevator
|
|
{
|
|
title = "Elevator";
|
|
|
|
245
|
|
{
|
|
title = "Elevator Raise to Nearest Floor";
|
|
id = "Elevator_RaiseToNearest";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
|
|
errorchecker
|
|
{
|
|
floorraisetonexthigher = true;
|
|
}
|
|
}
|
|
|
|
246
|
|
{
|
|
title = "Elevator Move to Activated Floor";
|
|
id = "Elevator_MoveToFloor";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
}
|
|
|
|
247
|
|
{
|
|
title = "Elevator Lower to Nearest Floor";
|
|
id = "Elevator_LowerToNearest";
|
|
|
|
arg0
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
arg1
|
|
{
|
|
title = "Movement Speed";
|
|
type = 11;
|
|
enum = "plat_speeds";
|
|
default = 16;
|
|
}
|
|
}
|
|
}
|
|
|
|
colormap
|
|
{
|
|
title = "Colormap";
|
|
|
|
2701
|
|
{
|
|
title = "Map Set Colormap";
|
|
id = "Map_SetColormap";
|
|
|
|
arg0
|
|
{
|
|
title = "(switch to string)";
|
|
str = true;
|
|
titlestr = "Colormap";
|
|
}
|
|
}
|
|
|
|
2702
|
|
{
|
|
title = "Sector Set Colormap";
|
|
id = "Sector_SetColormap";
|
|
|
|
arg0
|
|
{
|
|
title = "(switch to string)";
|
|
str = true;
|
|
titlestr = "Colormap";
|
|
}
|
|
|
|
arg1
|
|
{
|
|
title = "Sector Tag";
|
|
type = 13;
|
|
}
|
|
}
|
|
}
|