mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-12-02 08:32:55 +00:00
cf4b2d1935
Randomize mode: randomized pitch, roll and scale can now be applied to things. Randomize mode: removed "Relative" option, because results with this option enabled were almost the same as without it. Classic modes, model rendering: selected models are now rendered using highlight color, so they no longer blend with thing rectangle/circle. Model rendering, UDMF: scale was applied incorrectly to models with pitch or roll. Updated documentation.
9.5 KiB
312x96px
9.5 KiB
312x96px