mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-24 12:51:30 +00:00
cb1eb1de83
Changed, Map Analysis mode: the view is now much more zoomed after clocking on a "Check very short linedefs" error check result. Removed single testing engine launchable by the editor at once limitation (it worked properly only when using Test map actions anyway). Fixed: re-did the fix for invalid geometry created when drawing very large grids from R2653, because it caused other issues.
80 lines
No EOL
1.9 KiB
C#
80 lines
No EOL
1.9 KiB
C#
#region ================== Namespaces
|
|
|
|
using System;
|
|
using System.Drawing;
|
|
using CodeImp.DoomBuilder.Map;
|
|
using CodeImp.DoomBuilder.Rendering;
|
|
|
|
#endregion
|
|
|
|
namespace CodeImp.DoomBuilder.BuilderModes
|
|
{
|
|
public class ResultShortLinedef : ErrorResult
|
|
{
|
|
#region ================== Variables
|
|
|
|
private readonly Linedef line;
|
|
|
|
#endregion
|
|
|
|
#region ================== Properties
|
|
|
|
public override int Buttons { get { return 0; } }
|
|
|
|
#endregion
|
|
|
|
#region ================== Constructor / Destructor
|
|
|
|
// Constructor
|
|
public ResultShortLinedef(Linedef l)
|
|
{
|
|
// Initialize
|
|
line = l;
|
|
viewobjects.Add(l);
|
|
hidden = l.IgnoredErrorChecks.Contains(this.GetType()); //mxd
|
|
description = "This linedef is shorter than 1 map unit. This can potentially cause nodebuilding errors.";
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ================== Methods
|
|
|
|
// This sets if this result is displayed in ErrorCheckForm (mxd)
|
|
internal override void Hide(bool hide)
|
|
{
|
|
hidden = hide;
|
|
Type t = this.GetType();
|
|
if(hide) line.IgnoredErrorChecks.Add(t);
|
|
else if(line.IgnoredErrorChecks.Contains(t)) line.IgnoredErrorChecks.Remove(t);
|
|
}
|
|
|
|
// This must return the string that is displayed in the listbox
|
|
public override string ToString()
|
|
{
|
|
return "Linedef " + line.Index + " is shorter than 1 mu.";
|
|
}
|
|
|
|
// Rendering
|
|
public override void PlotSelection(IRenderer2D renderer)
|
|
{
|
|
renderer.PlotLinedef(line, General.Colors.Selection);
|
|
renderer.PlotVertex(line.Start, ColorCollection.VERTICES);
|
|
renderer.PlotVertex(line.End, ColorCollection.VERTICES);
|
|
}
|
|
|
|
// We must zoom in way more than usual...
|
|
public override RectangleF GetZoomArea()
|
|
{
|
|
// Get Area
|
|
RectangleF area = base.GetZoomArea();
|
|
|
|
// Remove padding
|
|
area.Inflate(-97f, -97f);
|
|
|
|
// Return area
|
|
return area;
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
} |