mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-24 04:41:10 +00:00
0a7bd9f636
Changes since 5bf51d0: Large scale cleanup & refactoring. Sound Propagation Mode: you can now click on doublesided linedefs to toggle sound blocking flag. Sound Environment Mode: you can now click on doublesided linedefs to toggle sound zone boundary flag. Sound Propagation Mode: reimplemented the highlighting of non-deaf things. Things are now highlighted using selection color. Removed "Show tooltips" checkbox. Tooltips are now always enabled. Fixed, Sound Environment Mode: thing tooltip about multiple active sound environment things was shown even when there was only one active sound environment thing. Fixed, Sound Environment Mode: "Configure colors" toolbar button was not working because of missing action. Fixed, cosmetic: "Configure colors" toolbar icon was missing a tooltip. Fixed, cosmetic: display was not redrawn after changing colors using "Color configuration" window.
56 lines
1.7 KiB
INI
56 lines
1.7 KiB
INI
//
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// This file defines which actions there are, what description they have and
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// some behaviour options. The Doom Builder core will bind to these actions
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// with delegates (function pointers) where you use the BeginAction and
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// EndAction attributes. This file must be named Actions.cfg and must be
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// included in the plugin project as "Embedded Resource".
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//
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//
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// Options:
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//
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// allowkeys: Allows the user to bind standard keys to this action.
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// allowmouse: Allows the user to bind mouse buttons to this action.
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// allowscroll: Allows the user to bind the scrollwheel to this action.
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// disregardshift: This action will trigger regardless if Shift or Control is used.
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// repeat: BeginAction will be called for automatic key repetition.
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// default: Default key is only used when the action is loaded for the first
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// time and the default key is not used by any other action.
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//
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// allowkeys and allowmouse are true by default, the others are false by default.
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//
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soundpropagationmode
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{
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title = "Sound propagation mode";
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category = "modes";
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description = "Shows how sound propagates through the map";
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allowkeys = true;
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allowmouse = true;
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allowscroll = true;
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}
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soundenvironmentmode
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{
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title = "Sound environment mode";
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category = "modes";
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description = "Shows ZDoom sound environments";
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allowkeys = true;
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allowmouse = true;
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allowscroll = true;
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}
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categories
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{
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soundpropagationmode = "Sound propagation mode";
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}
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soundpropagationcolorconfiguration
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{
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title = "Configure colors";
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category = "soundpropagationmode";
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description = "Configure colors for sound propagation mode";
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allowkeys = true;
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allowmouse = true;
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allowscroll = true;
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}
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