UltimateZoneBuilder/Source/Plugins/SoundPropagationMode/Resources/Actions.cfg
MaxED 0a7bd9f636 Added Sound Propagation plugin by boris (https://github.com/biwa/soundpropagationmode).
Changes since 5bf51d0:
Large scale cleanup & refactoring.
Sound Propagation Mode: you can now click on doublesided linedefs to toggle sound blocking flag.
Sound Environment Mode: you can now click on doublesided linedefs to toggle sound zone boundary flag.
Sound Propagation Mode: reimplemented the highlighting of non-deaf things. Things are now highlighted using selection color.
Removed "Show tooltips" checkbox. Tooltips are now always enabled.
Fixed, Sound Environment Mode: thing tooltip about multiple active sound environment things was shown even when there was only one active sound environment thing.
Fixed, Sound Environment Mode: "Configure colors" toolbar button was not working because of missing action.
Fixed, cosmetic: "Configure colors" toolbar icon was missing a tooltip.
Fixed, cosmetic: display was not redrawn after changing colors using "Color configuration" window.
2015-01-23 12:36:43 +00:00

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INI

//
// This file defines which actions there are, what description they have and
// some behaviour options. The Doom Builder core will bind to these actions
// with delegates (function pointers) where you use the BeginAction and
// EndAction attributes. This file must be named Actions.cfg and must be
// included in the plugin project as "Embedded Resource".
//
//
// Options:
//
// allowkeys: Allows the user to bind standard keys to this action.
// allowmouse: Allows the user to bind mouse buttons to this action.
// allowscroll: Allows the user to bind the scrollwheel to this action.
// disregardshift: This action will trigger regardless if Shift or Control is used.
// repeat: BeginAction will be called for automatic key repetition.
// default: Default key is only used when the action is loaded for the first
// time and the default key is not used by any other action.
//
// allowkeys and allowmouse are true by default, the others are false by default.
//
soundpropagationmode
{
title = "Sound propagation mode";
category = "modes";
description = "Shows how sound propagates through the map";
allowkeys = true;
allowmouse = true;
allowscroll = true;
}
soundenvironmentmode
{
title = "Sound environment mode";
category = "modes";
description = "Shows ZDoom sound environments";
allowkeys = true;
allowmouse = true;
allowscroll = true;
}
categories
{
soundpropagationmode = "Sound propagation mode";
}
soundpropagationcolorconfiguration
{
title = "Configure colors";
category = "soundpropagationmode";
description = "Configure colors for sound propagation mode";
allowkeys = true;
allowmouse = true;
allowscroll = true;
}