UltimateZoneBuilder/Source/Plugins/VisplaneExplorer/BuilderPlug.cs
MaxED 77d2a15f7f Changed: when entering Visual mode, the camera is no longer positioned at "Visual Mode camera" thing when "Sync camera position between 2D and 3D mode" setting is enabled.
Changed: Visplane Explorer plugin is now initialized only in Doom/Hexen map formats.
Fixed, Visual mode: thing cages were not rendered when things didn't have a sprite.
Fixed, Internal, DB2 bug: Plug.Dispose() was never called.
2015-10-09 21:57:32 +00:00

158 lines
4 KiB
C#

#region ================== Copyright (c) 2012 Pascal vd Heiden
/*
* Copyright (c) 2012 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Globalization;
using System.IO;
using CodeImp.DoomBuilder.Plugins.VisplaneExplorer.Properties;
using CodeImp.DoomBuilder.Windows;
#endregion
namespace CodeImp.DoomBuilder.Plugins.VisplaneExplorer
{
public class BuilderPlug : Plug
{
#region ================== Variables
// Objects
private static BuilderPlug me;
private VPOManager vpo;
private InterfaceForm interfaceform;
private bool enabled; //mxd
// Palettes
private Palette[] palettes;
#endregion
#region ================== Properties
// Properties
public override string Name { get { return "VisplaneExplorer"; } }
internal static VPOManager VPO { get { return me.vpo; } }
internal static InterfaceForm InterfaceForm { get { return me.interfaceform; } }
internal static Palette[] Palettes { get { return me.GetPalettes(); } }
public override int MinimumRevision { get { return 2411; } }
#endregion
#region ================== Initialize / Dispose
//mxd. Initialize when we can check the map format
public override void OnMapNewEnd() { OnMapOpenEnd(); }
public override void OnMapOpenEnd()
{
enabled = (General.Map.DOOM || General.Map.HEXEN);
if(enabled)
{
// Load interface controls
interfaceform = new InterfaceForm();
// Load VPO manager (manages multithreading and communication with vpo.dll)
vpo = new VPOManager();
// Keep a static reference
me = this;
}
}
// Preferences changed
public override void OnClosePreferences(PreferencesController controller)
{
base.OnClosePreferences(controller);
ApplyUserColors();
}
// This is called when the plugin is terminated
public override void Dispose()
{
//mxd. Active and not already disposed?
if(!IsDisposed)
{
if(enabled)
{
// Clean up
interfaceform.Dispose();
interfaceform = null;
vpo.Dispose();
vpo = null;
// Done
me = null;
}
base.Dispose();
}
}
#endregion
#region ================== Methods
//mxd
private Palette[] GetPalettes()
{
if(palettes == null)
{
// Load palettes
palettes = new Palette[(int)ViewStats.NumStats];
palettes[(int)ViewStats.Visplanes] = new Palette(Resources.Visplanes_pal);
palettes[(int)ViewStats.Drawsegs] = new Palette(Resources.Drawsegs_pal);
palettes[(int)ViewStats.Solidsegs] = new Palette(Resources.Solidsegs_pal);
palettes[(int)ViewStats.Openings] = new Palette(Resources.Openings_pal);
palettes[(int)ViewStats.Heatmap] = new Palette(Resources.Heatmap_pal); //mxd
ApplyUserColors();
}
return palettes;
}
// This applies user-defined appearance colors to the palettes
private void ApplyUserColors()
{
//mxd
if(palettes == null)
{
GetPalettes();
return;
}
// Override special palette indices with user-defined colors
foreach(Palette p in palettes) p.SetColor(Tile.POINT_VOID_B, General.Colors.Background.WithAlpha(0).ToInt());
}
// This returns a unique temp filename
public static string MakeTempFilename(string extension)
{
string filename;
do
{
//mxd. Generate a filename
filename = Path.Combine(General.TempPath, MurmurHash2.Hash(DateTime.Now.Ticks.ToString(CultureInfo.InvariantCulture)) + extension);
}
// Continue while file is not unique
while(File.Exists(filename) || Directory.Exists(filename));
// Return the filename
return filename;
}
#endregion
}
}