mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2025-02-22 11:51:42 +00:00
Changed, Visual mode: changed thing fog calculation logic. Should be closer to GZDoom now. Fixed, GLDEFS parser: "height" texture parameter was not treated as optional. Fixed, text lump parsers: in some cases incorrect line number was displayed in error and warning messages. Fixed, Visual mode: glow effect was not applied to sectors with 3 sidedefs. Fixed, Visual mode: in some cases glow effect was not updated when replacing textures. Fixed, general interface: "Full Brightness" button state was not updated during map loading. Fixed, Drag Linedefs/Vertices/Sectors/Things modes: positions of line length labels were not updated while panning the view. Cosmetic: added a bunch of new icons. Cosmetic: changed Visual mode crosshair.
741 B
16x16px
741 B
16x16px
