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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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9c11d7e682
Internal: changed the way apppath is acquired. It should no longer fail when launching the editor from a shared network folder. Main Form: changed some labels of dynamic light and model rendering selectors to be less confusing. Updated ZDoom_DECORATE.cfg. |
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ActorStructure.cs | ||
DecorateParser.cs | ||
PatchStructure.cs | ||
StateGoto.cs | ||
StateStructure.cs | ||
TexturesParser.cs | ||
TextureStructure.cs | ||
VoxeldefParser.cs | ||
ZDTextParser.cs |