mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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a2324f5d98
- All files in a PK3's Lua folder are now checked, instead of just LUA_ and .lua files - Slightly improve radius/height handling - Simplify wallsprite/flatsprite/spawnceiling settings |
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LuaMobjStructure.cs | ||
LuaParser.cs |