mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-25 21:31:14 +00:00
f839269a72
Added toasts for visual sloping events
185 lines
No EOL
3.3 KiB
INI
Executable file
185 lines
No EOL
3.3 KiB
INI
Executable file
// ***********************************************************
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// * *
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// * Text map format *
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// * *
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// ***********************************************************
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// Contains the differences to the GZDoom UDMF settings
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mapformat_udmf
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{
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// Disables support for plane equation slopes
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planeequationsupport = false;
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}
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// New things available in all games
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things
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{
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zandronum
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{
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//dynamic lights
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include("GZDoom_things.cfg", "gzdoom_lights")
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// Team player starts
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players
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{
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color = 10; // Light Green
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arrow = 1;
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title = "Player Starts";
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width = 16;
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sort = 1;
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height = 56;
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hangs = 0;
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blocking = 2;
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error = 2;
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5080
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{
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title = "Player Blue start (team start)";
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sprite = "PLAYE2E8";
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}
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5081
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{
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title = "Player Red start (team start)";
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sprite = "PLAYF2F8";
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}
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5082
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{
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title = "Player Temporary start (team start)";
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sprite = "PLAYF1";
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}
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}
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flags
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{
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color = 13; // Light Magenta
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arrow = 0;
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title = "Flags";
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width = 20;
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sort = 1;
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height = 20;
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hangs = 0;
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blocking = 0;
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5130
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{
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title = "Blue flag";
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sprite = "internal:ZandFlagBlue";
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}
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5131
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{
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title = "Red flag";
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sprite = "internal:ZandFlagRed";
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}
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5132
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{
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title = "White flag";
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sprite = "internal:ZandFlagWhite";
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}
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5133
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{
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title = "Green flag";
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sprite = "internal:ZandFlagGreen";
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}
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5134
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{
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title = "Gold flag";
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sprite = "internal:ZandFlagGold";
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}
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}
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}
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// New things available in Doom, Heretic, Hexen and Strife but not Chex Quest
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doomheretichexenstrife
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{
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flags
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{
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color = 13; // Light Magenta
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arrow = 0;
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title = "Flags";
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width = 20;
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sort = 1;
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height = 20;
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hangs = 0;
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blocking = 0;
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5025
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{
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title = "Red skull";
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sprite = "RSKUB0";
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}
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5026
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{
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title = "Blue skull";
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sprite = "BSKUB0";
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}
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}
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}
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// New things available in Doom, Heretic and Hexen; but not in Chex or Strife
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doomheretichexen
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{
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// Zandronum runes
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runes
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{
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color = 17; // Light Orange
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arrow = 0;
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title = "Runes";
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width = 20;
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sort = 1;
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height = 45;
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hangs = 0;
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blocking = 0;
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5100
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{
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title = "Strength";
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sprite = "internal:ZandRuneStrength";
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}
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5101
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{
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title = "Rage";
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sprite = "internal:ZandRuneRage";
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}
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5102
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{
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title = "Drain";
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sprite = "internal:ZandRuneDrain";
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}
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5103
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{
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title = "Spread";
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sprite = "internal:ZandRuneSpread";
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}
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5104
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{
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title = "Resistance";
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sprite = "internal:ZandRuneResistance";
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}
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5105
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{
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title = "Regeneration";
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sprite = "internal:ZandRuneRegeneration";
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}
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5106
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{
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title = "Prosperity";
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sprite = "internal:ZandRuneProsperity";
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}
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5107
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{
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title = "Reflection";
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sprite = "internal:ZandRuneReflection";
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}
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5108
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{
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title = "High Jumper";
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sprite = "internal:ZandRuneHighJump";
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}
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5109
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{
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title = "Haste";
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sprite = "internal:ZandRuneHaste";
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}
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}
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}
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} |