..
Interface
Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
2015-12-28 15:01:53 +00:00
Properties
Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
2015-12-28 15:01:53 +00:00
Resources
Sound Environment mode: you can now add sound environment things using "Insert Thing" or "Edit Selection" actions (just like you add things in Things mode).
2015-01-29 21:41:16 +00:00
Windows
Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
2015-12-28 15:01:53 +00:00
BufferedTreeView.cs
Added Sound Propagation plugin by boris ( https://github.com/biwa/soundpropagationmode ).
2015-01-23 12:36:43 +00:00
BuilderPlug.cs
Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
2015-12-28 15:01:53 +00:00
SoundEnvironment.cs
Core, internal: added ReverbsParser. Reverbs can be accessed using General.Map.Data.Reverbs.
2015-01-25 23:22:42 +00:00
SoundEnvironmentMode.cs
Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
2015-12-28 15:01:53 +00:00
SoundPropagation.csproj
Visual mode: noticeable performance boost (rendering now works ~40% faster).
2015-10-02 14:47:34 +00:00
SoundPropagationDomain.cs
Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
2015-12-28 15:01:53 +00:00
SoundPropagationMode.cs
Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
2015-12-28 15:01:53 +00:00