UltimateZoneBuilder/Source/Plugins/BuilderModes
MaxED 8ac4189c7a Changed, Visual mode: reduced dynamic lights intensity to better match with GZDoom.
Fixed, Map conversion: game mode flags were ignored when converting from Doom map format to UDMF.
Fixed, Edit Selection mode: when "Drag selection automatically on paste" setting was enabled, it was possible to start rotating/scaling map elements instead of dragging them after pasting.
2016-01-18 20:37:21 +00:00
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ClassicModes Changed, Visual mode: reduced dynamic lights intensity to better match with GZDoom. 2016-01-18 20:37:21 +00:00
ErrorChecks Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks. 2015-12-28 15:01:53 +00:00
FindReplace Added "Sector Floor Flat" and "Sector Ceiling Flat" Find and Replace modes. 2016-01-15 18:20:47 +00:00
General Added "Sector Floor Flat" and "Sector Ceiling Flat" Find and Replace modes. 2016-01-15 18:20:47 +00:00
Interface Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks. 2015-12-28 15:01:53 +00:00
IO Added, Visual mode: sky rendering. Currently classic skies and GLDEFS Skyboxes are supported. 2016-01-11 13:00:52 +00:00
Properties Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks. 2015-12-28 15:01:53 +00:00
Resources Cosmetic, actions: renamed "Lower Floor/Ceiling by 8 mp" to "Lower Floor/Ceiling/Thing by 8 mp", "Raise Floor/Ceiling by 8 mp" to "Raise Floor/Ceiling/Thing by 8 mp", "Lower Floor/Ceiling by 1 mp" to "Lower Floor/Ceiling/Thing by 1 mp", "Raise Floor/Ceiling by 1 mp" to "Raise Floor/Ceiling/Thing by 1 mp", "Lower Floor/Ceiling to adjacent sector" to "Lower Floor/Ceiling/Thing to adjacent Sector/Thing", "Raise Floor/Ceiling to adjacent sector" to "Raise Floor/Ceiling/Thing to adjacent Sector/Thing". 2015-12-10 14:34:34 +00:00
VisualModes Fixed, Visual mode: fixed inability to drag auto-selected sidedef parts using mouse when "Synchronize selection between Visual and Classic modes" setting was enabled. 2016-01-16 12:46:44 +00:00
BuilderModes.csproj Added "Sector Floor Flat" and "Sector Ceiling Flat" Find and Replace modes. 2016-01-15 18:20:47 +00:00