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Actions
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Added, Visual mode: added "Toggle Alpha-based Texture Highlighting" action. When enabled, 3d floor textures and middle textures on double-sided lines will be highlighted only when the crosshair points at a non-transparent pixel.
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2016-06-13 23:37:55 +00:00 |
Compilers
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Fixed, ACC compiler: in some cases compilation errors contained map file path as error source instead of lump name when compiling SCRIPTS lump.
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2016-05-31 23:57:41 +00:00 |
Config
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Added Rendering toolbar items to the View menu.
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2016-09-07 15:15:07 +00:00 |
Controls
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Updated, Visual mode, UDMF: "Change Texture Scale" actions now take camera and texture angles into account when used on floors/ceilings.
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2016-09-06 12:05:47 +00:00 |
Data
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Added more checks to TGA file format detection logic.
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2016-08-30 13:37:20 +00:00 |
Editing
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Added: action argument inputs now support incremental increase/decrease prefixes (+++ and ---).
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2016-08-29 10:06:16 +00:00 |
General
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Fixed: angle clamping logic was partially broken.
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2016-09-07 17:46:25 +00:00 |
Geometry
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Fixed, Visual mode: in some cases mouse cursor movement was not clipped to the render area when focusing the editor after Alt-Tabbing from the Visual mode.
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2016-09-06 19:14:49 +00:00 |
GZBuilder
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Fixed, Visual mode: thing argument helper shapes were rendered at incorrect height.
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2016-08-01 08:08:57 +00:00 |
IO
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Fixed, DB2 bug: temporary map file was growing in size after every map save/test, which eventually resulted in integer overflow exception when the file size reached ~2Gb.
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2016-06-30 17:57:51 +00:00 |
Map
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Added "localsidedeftextureoffsets" Game configuration setting. When set to true, enables in-editor support for individual offsets of upper/middle/lower sidedef textures. Affects UDMF map format only. - based on diff patch by Altazimuth.
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2016-09-05 18:36:22 +00:00 |
Plugins
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Fixed a bunch of typos.
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2016-05-04 14:02:13 +00:00 |
Properties
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Added Rendering toolbar items to the View menu.
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2016-09-07 15:15:07 +00:00 |
Rendering
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Added: action argument inputs now support incremental increase/decrease prefixes (+++ and ---).
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2016-08-29 10:06:16 +00:00 |
Resources
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Added Rendering toolbar items to the View menu.
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2016-09-07 15:15:07 +00:00 |
Types
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Added: angle selector button used in arguments custom fields controls now shows angle value.
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2016-05-16 13:04:31 +00:00 |
VisualModes
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Added Rendering toolbar items to the View menu.
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2016-09-07 15:15:07 +00:00 |
Windows
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Changed: position/size/state of the editor windows are now stored/applied in a uniform fashion.
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2016-09-10 11:24:03 +00:00 |
ZDoom
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Fixed, text parser: fixed a case when the parser tried to rewind before beginning of the stream when parsing unknown #block, when it was the first token of the file.
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2016-08-31 15:14:55 +00:00 |
app.manifest
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Fixed: apparently, adding dpiAware as asmv1 element broke Windows XP compatibility...
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2015-01-08 15:01:57 +00:00 |
Builder.csproj
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Added Rendering toolbar items to the View menu.
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2016-09-07 15:15:07 +00:00 |
Builder.sln
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Removed UDMFControls plugin.
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2013-08-10 11:28:51 +00:00 |