UltimateZoneBuilder/Source/Interface/ConfigForm.resx

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<?xml version="1.0" encoding="utf-8"?>
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<value>The nodebuilder is a compiler which builds geometry structures for your map. You need these structures both for playing and 3D mode. For each purpose you can choose the desired nodebuilder configuration here.</value>
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<value>%F indicates the edited PWAD file to be tested.
%WP indicates the IWAD resource files to be used (paths included).
%WF indicates the IWAD resource files to be used (without paths).
%L indicates the map lump name as is set in the map options.
%AP indicates the additional resources (if any, paths included).
%AF indicates the additional resources (if any, without paths).
%E indicates the Episode number from E#M# map name.
%M indicates the Map number from E#M# or MAP## map name.</value>
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