UltimateZoneBuilder/Build/Configurations/Games/Heretic_texturesets.cfg
codeimp 85c47a0dc0 @ moved some structures around in the game configurations
Heretic game configuration now makes use of included configurations
2009-07-30 14:19:50 +00:00

100 lines
1.9 KiB
INI

set0
{
name = "Liquids";
filter0 = "FLATHUH*";
filter1 = "FLTFLWW*";
filter2 = "FLTLAVA*";
filter3 = "FLTSLUD*";
filter4 = "FLTWAWA*";
filter5 = "LAVAFL*";
filter6 = "WATRWAL*";
}
set1
{
name = "Stone";
filter0 = "BRWNRCKS";
filter1 = "BANNER1";
filter2 = "BANNER2";
filter3 = "BANNER3";
filter4 = "BANNER4";
filter5 = "BANNER7";
filter6 = "BANNER8";
filter7 = "CSTLMOSS";
filter8 = "CSTLRCK";
filter9 = "FLAT520";
filter10 = "FLAT521";
filter11 = "FLAT522";
filter12 = "FLAT523";
filter13 = "FLOOR00";
filter14 = "FLOOR01";
filter15 = "FLOOR03";
filter16 = "FLOOR18";
filter17 = "GRSTNPB";
filter18 = "GRSTNPBV";
filter19 = "GRSTNPBW";
filter20 = "LOOSERCK";
filter21 = "RCKSNMUD";
filter22 = "ROOTWALL";
filter23 = "SQPEB1";
filter24 = "SQPEB2";
filter25 = "TRISTON1";
filter26 = "TRISTON2";
filter27 = "BLUEFRAG";
filter28 = "FLOOR04";
filter29 = "FLOOR05";
filter30 = "FLOOR06";
filter31 = "FLOOR07";
filter32 = "FLOOR16";
filter33 = "FLOOR19";
filter34 = "FLOOR20";
filter35 = "GRNBLOK*";
filter36 = "LAVA1";
filter37 = "SNDBLCKS";
}
set2
{
name = "Metal";
filter0 = "CHAINSD";
filter1 = "DMNMSK";
filter2 = "DOOREXIT";
filter3 = "DOORSTON";
filter4 = "FLAT500";
filter5 = "FLOOR08";
filter6 = "FLOOR21";
filter7 = "FLOOR22";
filter8 = "FLOOR23";
filter9 = "FLOOR24";
filter10 = "FLOOR26";
filter11 = "FLOOR28";
filter12 = "FLOOR29";
filter13 = "FLOOR30";
filter14 = "METL1";
filter15 = "METL2";
filter16 = "SAINT1";
filter17 = "SKULLSB1";
filter18 = "SKULLSB2";
filter19 = "SW1OFF";
filter20 = "SW1ON";
filter21 = "SW2OFF";
filter22 = "SW2ON";
filter23 = "GATMETL*";
filter24 = "GATMETL";
filter25 = "GRSKULL*";
}
set3
{
name = "Town";
filter0 = "CTYSTCI*";
filter1 = "CTYSTUC*";
filter2 = "FLOOR11";
filter3 = "FLOOR12";
filter4 = "WOODWL";
filter5 = "WDGAT64";
}