mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-23 20:32:34 +00:00
0369c969d1
Draw Curve Mode: added settings panel. Sectors mode: added "Make Door" button to the toolbar. Swapped Side panel and Info panel z-order. Interface: split toolbar into 3 separate toolbars. All toolbar buttons are now viewable at 1024x768. Interface: grouped stuff in "Modes" menu a bit better. Interface: added "Draw [stuff]" buttons to modes toolbar. Interface: reorganized main menu. Hope it makes more sense now. API: added General.Interface.AddModesButton() and General.Interface.AddModesMenu(), which can be used to add buttons to specific group in "Modes" toolbar and menu items to specific group in "Modes" menu, so actions, which behave like an editing mode, but are not part of one can be added there.
47 lines
944 B
C#
47 lines
944 B
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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#endregion
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namespace CodeImp.DoomBuilder.Windows
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{
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public enum MenuSection
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{
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FileNewOpenClose,
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FileSave,
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FileRecent,
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FileExit,
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EditUndoRedo,
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EditCopyPaste,
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EditGeometry,
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EditGrid,
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EditMapOptions,
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ViewThings,
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ViewViews,
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ViewZoom,
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ViewScriptEdit,
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PrefabsInsert,
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PrefabsCreate,
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ToolsResources,
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ToolsConfiguration,
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ToolsTesting,
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HelpManual,
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HelpAbout,
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Top
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}
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}
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