mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-24 04:41:10 +00:00
deb43343bb
Visual mode: removed "Fit Texture's Width" and "Fit Texture's Height" actions. Visual mode: "Auto-align texture offsets" actions were incorrectly aligning double-sided middle walls in some cases. Visual mode: "Auto-align texture offsets" actions now align non-wrapped double-sided middle walls to vertical offset closest to their initial vertical offset. Visual mode: middle parts of double-sided walls were ignored when Shift-selecting walls. Nodebuilders/Game configurations: GL nodes definitions were missing from game configurations. Nodebuilders/Game configurations: "~MAP" wildcard can now be a part of a lump name. Nodebuilders: GL nodes were not properly handled by the editor. Main Window: the window is now moved into the view when stored position is ouside of screen bounds. Classic and Visual modes: changing thing pitch was ignored in some cases. Visual mode: raising and lowering a thing with "+SPAWNCEILING" flag now works the same way as when raising/lowering a regular thing. Visual mode: using "Raise/Lower Floor/Ceiling to adjacent sector" actions on a thing with "+SPAWNCEILING" flag now works the same way as when using them on a regular thing. Rendering: even more fixes to MODELDEF and UDMF properties-related model rendering logic. Internal, ResourceListEditor: rewritten resource validation check in a more OOP-ish way. Configurations: fixed an infinite loop crash when a file was trying to include() itself. UDMF thing flags: added Skill 6-8 to the flags list (because there are thing filters for these). ZDoom_ACS.cfg: added definitions for SetTeleFog and SwapTeleFog. ZDoom_DECORATE.cfg: added definitions for A_SetTeleFog and A_SwapTeleFog. Updated ZDoom ACC. Updated documentation.
107 lines
No EOL
2.4 KiB
INI
107 lines
No EOL
2.4 KiB
INI
mapformat_doom
|
|
{
|
|
// The format interface handles the map data format
|
|
formatinterface = "DoomMapSetIO";
|
|
|
|
maplumpnames
|
|
{
|
|
include("Doom_misc.cfg", "doommaplumpnames");
|
|
include("Boom_misc.cfg", "boommaplumpnames");
|
|
}
|
|
|
|
// When this is set to true, sectors with the same tag will light up when a line is highlighted
|
|
linetagindicatesectors = true;
|
|
|
|
// Special linedefs
|
|
include("ZDoom_misc.cfg", "speciallinedefs_doomhexen");
|
|
|
|
// Default flags for first new thing
|
|
defaultthingflags
|
|
{
|
|
include("Doom_misc.cfg", "defaultthingflags");
|
|
}
|
|
|
|
// Door making
|
|
include("ZDoom_misc.cfg", "doormaking_doom");
|
|
|
|
// Generalized actions
|
|
generalizedlinedefs = true;
|
|
generalizedsectors = true;
|
|
|
|
// GENERALIZED LINEDEF TYPES
|
|
gen_linedeftypes
|
|
{
|
|
include("Boom_generalized.cfg", "gen_linedeftypes");
|
|
}
|
|
|
|
// GENERALIZED SECTOR TYPES
|
|
gen_sectortypes
|
|
{
|
|
include("Boom_generalized.cfg", "gen_sectortypes");
|
|
}
|
|
|
|
// DEFAULT SECTOR BRIGHTNESS LEVELS
|
|
sectorbrightness
|
|
{
|
|
include("Doom_misc.cfg", "sectorbrightness");
|
|
}
|
|
|
|
// SECTOR TYPES
|
|
sectortypes
|
|
{
|
|
include("Doom_sectors.cfg");
|
|
}
|
|
|
|
// LINEDEF FLAGS
|
|
linedefflags
|
|
{
|
|
include("Doom_misc.cfg", "linedefflags");
|
|
include("Boom_misc.cfg", "linedefflags");
|
|
}
|
|
|
|
// LINEDEF ACTIVATIONS
|
|
linedefactivations
|
|
{
|
|
}
|
|
|
|
// Linedef flags UDMF translation table
|
|
// This is needed for copy/paste and prefabs to work properly
|
|
// When the UDMF field name is prefixed with ! it is inverted
|
|
linedefflagstranslation
|
|
{
|
|
include("Doom_misc.cfg", "linedefflagstranslation");
|
|
include("Boom_misc.cfg", "linedefflagstranslation");
|
|
}
|
|
|
|
// LINEDEF TYPES
|
|
linedeftypes
|
|
{
|
|
include("Doom_linedefs.cfg");
|
|
include("Boom_linedefs.cfg");
|
|
}
|
|
|
|
// THING FLAGS
|
|
thingflags
|
|
{
|
|
include("Doom_misc.cfg", "thingflags");
|
|
include("Boom_misc.cfg", "thingflags");
|
|
}
|
|
|
|
// Thing flags UDMF translation table
|
|
// This is needed for copy/paste and prefabs to work properly
|
|
// When the UDMF field name is prefixed with ! it is inverted
|
|
thingflagstranslation
|
|
{
|
|
include("Doom_misc.cfg", "thingflagstranslation");
|
|
include("Boom_misc.cfg", "thingflagstranslation");
|
|
}
|
|
// How to compare thing flags (for the stuck things error checker)
|
|
thingflagscompare
|
|
{
|
|
include("Boom_misc.cfg", "thingflagscompare");
|
|
}
|
|
|
|
// Things flags masks
|
|
include("Doom_misc.cfg", "thingflagsmasks");
|
|
|
|
} |