mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-12-17 23:51:10 +00:00
8702f7c60c
- small fixes and adjustments
308 lines
7.6 KiB
C#
308 lines
7.6 KiB
C#
|
|
#region ================== Copyright (c) 2007 Pascal vd Heiden
|
|
|
|
/*
|
|
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
|
|
* This program is released under GNU General Public License
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
*/
|
|
|
|
#endregion
|
|
|
|
#region ================== Namespaces
|
|
|
|
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using System.Globalization;
|
|
using System.Text;
|
|
using System.Drawing;
|
|
using System.Drawing.Imaging;
|
|
using CodeImp.DoomBuilder.Rendering;
|
|
using CodeImp.DoomBuilder.IO;
|
|
using System.IO;
|
|
using System.Drawing.Drawing2D;
|
|
|
|
#endregion
|
|
|
|
namespace CodeImp.DoomBuilder.Data
|
|
{
|
|
public class PreviewManager
|
|
{
|
|
#region ================== Constants
|
|
|
|
// Image format
|
|
private const PixelFormat IMAGE_FORMAT = PixelFormat.Format32bppArgb;
|
|
|
|
// Dimensions of a single preview image
|
|
internal const int IMAGE_WIDTH = 64;
|
|
internal const int IMAGE_HEIGHT = 64;
|
|
|
|
// How many previews on a single atlas?
|
|
private const int PREVIEWS_X = 1;
|
|
private const int PREVIEWS_Y = 1;
|
|
|
|
#endregion
|
|
|
|
#region ================== Variables
|
|
|
|
// Atlases
|
|
private List<Bitmap> atlases;
|
|
|
|
// Next preview index
|
|
private int nextpreviewindex;
|
|
|
|
// Processing
|
|
private Queue<ImageData> imageque;
|
|
|
|
// Disposing
|
|
private bool isdisposed = false;
|
|
|
|
#endregion
|
|
|
|
#region ================== Properties
|
|
|
|
// Constants
|
|
public int ImageWidth { get { return IMAGE_WIDTH; } }
|
|
public int ImageHeight { get { return IMAGE_HEIGHT; } }
|
|
|
|
// Disposing
|
|
internal bool IsDisposed { get { return isdisposed; } }
|
|
|
|
// Loading
|
|
internal bool IsLoading
|
|
{
|
|
get
|
|
{
|
|
return (imageque.Count > 0);
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ================== Constructor / Disposer
|
|
|
|
// Constructor
|
|
internal PreviewManager()
|
|
{
|
|
// Initialize
|
|
atlases = new List<Bitmap>();
|
|
imageque = new Queue<ImageData>();
|
|
nextpreviewindex = 0;
|
|
|
|
// We have no destructor
|
|
GC.SuppressFinalize(this);
|
|
}
|
|
|
|
// Disposer
|
|
internal void Dispose()
|
|
{
|
|
// Not already disposed?
|
|
if(!isdisposed)
|
|
{
|
|
// Clean up
|
|
foreach(Bitmap b in atlases) b.Dispose();
|
|
atlases = null;
|
|
|
|
// Done
|
|
isdisposed = true;
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ================== Private Methods
|
|
|
|
// Returns atlas index for the given preview index
|
|
private int GetAtlasIndex(int previewindex)
|
|
{
|
|
return previewindex / (PREVIEWS_X * PREVIEWS_Y);
|
|
}
|
|
|
|
// Returns local X index for the given preview index
|
|
private int GetLocalXIndex(int previewindex)
|
|
{
|
|
int localindex = previewindex - GetAtlasIndex(previewindex) * (PREVIEWS_X * PREVIEWS_Y);
|
|
return localindex % PREVIEWS_Y;
|
|
}
|
|
|
|
// Returns local Y index for the given preview index
|
|
private int GetLocalYIndex(int previewindex)
|
|
{
|
|
int localindex = previewindex - GetAtlasIndex(previewindex) * (PREVIEWS_X * PREVIEWS_Y);
|
|
return localindex / PREVIEWS_X;
|
|
}
|
|
|
|
// This makes a new atlas
|
|
private void MakeNewAtlas()
|
|
{
|
|
lock(atlases)
|
|
{
|
|
Bitmap b = new Bitmap(IMAGE_WIDTH * PREVIEWS_X, IMAGE_HEIGHT * PREVIEWS_Y, IMAGE_FORMAT);
|
|
Graphics g = Graphics.FromImage(b);
|
|
g.Clear(Color.Transparent);
|
|
g.Dispose();
|
|
atlases.Add(b);
|
|
}
|
|
}
|
|
|
|
// This makes a preview for the given image and updates the image settings
|
|
private void MakeImagePreview(ImageData img)
|
|
{
|
|
Bitmap atlas;
|
|
|
|
// Numbers
|
|
int atlasindex = GetAtlasIndex(nextpreviewindex);
|
|
int localx = GetLocalXIndex(nextpreviewindex);
|
|
int localy = GetLocalYIndex(nextpreviewindex);
|
|
|
|
lock(atlases)
|
|
{
|
|
// Do we have to make a new atlas?
|
|
if(atlasindex > (atlases.Count - 1)) MakeNewAtlas();
|
|
|
|
// Get the atlas we need
|
|
atlas = atlases[atlasindex];
|
|
}
|
|
|
|
lock(img)
|
|
{
|
|
// Load image if needed
|
|
if(!img.IsImageLoaded) img.LoadImage();
|
|
|
|
lock(atlas)
|
|
{
|
|
// Draw image onto atlas
|
|
Graphics g = Graphics.FromImage(atlas);
|
|
g.PageUnit = GraphicsUnit.Pixel;
|
|
g.CompositingQuality = CompositingQuality.HighQuality;
|
|
g.InterpolationMode = InterpolationMode.HighQualityBicubic;
|
|
g.SmoothingMode = SmoothingMode.HighQuality;
|
|
g.PixelOffsetMode = PixelOffsetMode.None;
|
|
Rectangle atlasrect = new Rectangle(localx * IMAGE_WIDTH, localy * IMAGE_HEIGHT, IMAGE_WIDTH, IMAGE_HEIGHT);
|
|
RectangleF imgrect = General.MakeZoomedRect(new Size(img.Width, img.Height), atlasrect);
|
|
g.DrawImage(img.Bitmap, imgrect);
|
|
g.Dispose();
|
|
}
|
|
|
|
// Unload image if no longer needed
|
|
if(!img.IsReferenced) img.UnloadImage();
|
|
|
|
// Set numbers
|
|
img.PreviewIndex = nextpreviewindex;
|
|
img.PreviewState = ImageLoadState.Ready;
|
|
nextpreviewindex++;
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ================== Public Methods
|
|
|
|
// This draws a preview centered in a target
|
|
internal void DrawPreview(int previewindex, Graphics target, Point targetpos)
|
|
{
|
|
Bitmap atlas;
|
|
|
|
// Get the atlas we need
|
|
lock(atlases) { atlas = atlases[GetAtlasIndex(previewindex)]; }
|
|
|
|
// Draw from atlas to target
|
|
lock(atlas)
|
|
{
|
|
if((PREVIEWS_X == 1) && (PREVIEWS_Y == 1))
|
|
{
|
|
target.DrawImageUnscaled(atlas, targetpos.X, targetpos.Y);
|
|
}
|
|
else
|
|
{
|
|
RectangleF trect = new RectangleF((float)targetpos.X, (float)targetpos.Y,
|
|
(float)IMAGE_WIDTH, (float)IMAGE_HEIGHT);
|
|
RectangleF srect = new RectangleF((float)GetLocalXIndex(previewindex) * IMAGE_WIDTH,
|
|
(float)GetLocalYIndex(previewindex) * IMAGE_HEIGHT,
|
|
(float)IMAGE_WIDTH, (float)IMAGE_HEIGHT);
|
|
target.DrawImage(atlas, trect, srect, GraphicsUnit.Pixel);
|
|
}
|
|
}
|
|
}
|
|
|
|
// This draws a preview centered in a target
|
|
internal void DrawPreviewCentered(int previewindex, Graphics target, Rectangle targetview)
|
|
{
|
|
Bitmap atlas;
|
|
|
|
// Get the atlas we need
|
|
lock(atlases) { atlas = atlases[GetAtlasIndex(previewindex)]; }
|
|
|
|
// Draw from atlas to target
|
|
lock(atlas)
|
|
{
|
|
RectangleF trect = General.MakeZoomedRect(new Size(64, 64), targetview);
|
|
RectangleF srect = new RectangleF((float)GetLocalXIndex(previewindex) * IMAGE_WIDTH,
|
|
(float)GetLocalYIndex(previewindex) * IMAGE_HEIGHT,
|
|
(float)IMAGE_WIDTH, (float)IMAGE_HEIGHT);
|
|
target.DrawImage(atlas, trect, srect, GraphicsUnit.Pixel);
|
|
}
|
|
}
|
|
|
|
// Background loading
|
|
// Return true when we have more work to do, so that the
|
|
// thread will not wait too long before calling again
|
|
internal bool BackgroundLoad()
|
|
{
|
|
// Get next item
|
|
ImageData image = null;
|
|
lock(imageque)
|
|
{
|
|
// Fetch next image to process
|
|
if(imageque.Count > 0) image = imageque.Dequeue();
|
|
}
|
|
|
|
// Any image to process?
|
|
if(image != null)
|
|
{
|
|
// Make image preview?
|
|
if(!image.IsPreviewLoaded) MakeImagePreview(image);
|
|
}
|
|
|
|
return (image != null);
|
|
}
|
|
|
|
// This adds an image for preview creation
|
|
internal void AddImage(ImageData image)
|
|
{
|
|
lock(imageque)
|
|
{
|
|
// Add to list
|
|
image.PreviewState = ImageLoadState.Loading;
|
|
imageque.Enqueue(image);
|
|
}
|
|
}
|
|
|
|
|
|
#if DEBUG
|
|
internal void DumpAtlases()
|
|
{
|
|
lock(atlases)
|
|
{
|
|
int index = 0;
|
|
foreach(Bitmap a in atlases)
|
|
{
|
|
lock(a)
|
|
{
|
|
string file = Path.Combine(General.AppPath, "atlas" + index++ + ".png");
|
|
a.Save(file, ImageFormat.Png);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#endregion
|
|
}
|
|
}
|