UltimateZoneBuilder/Source/Core/GZBuilder/Data
2017-08-27 08:10:22 +03:00
..
BoundingBox.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
DynamicLight.cs Added: GLDEFS support for 'attenuate 1' keyword 2017-01-20 00:27:36 +02:00
EngineInfo.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
GlowingFlatData.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
LinedefColorPreset.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
LinksCollector.cs Fixed: inheritance from game configuration for dynamic lights; Fixed: visual representation of inherited lights (reported by Nash); Fixed: inherited thing arguments from game configuration; Added: //$ClearArgs for clearing inherited arguments. 2017-03-02 00:21:08 +02:00
MapInfo.cs Added support for non-1.2 pixel ratios if view stretching is enabled (reported by Nash); Fixed: map names in quotes were not recognized properly. 2017-08-27 08:10:22 +03:00
ModelData.cs Added support for non-1.2 pixel ratios if view stretching is enabled (reported by Nash); Fixed: map names in quotes were not recognized properly. 2017-08-27 08:10:22 +03:00
ModelLoadState.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ScriptItem.cs Fixed: forgot to add ZDaemon_common.cfg; Fixed: Internal: removed hardcoded arg0str only for scripts 2017-02-23 13:54:42 +02:00
SharpCompressHelper.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
SkyboxInfo.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ThingCopyData.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00