UltimateZoneBuilder/Source/Core/General
2022-08-18 10:18:16 +02:00
..
AssemblyHash.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
BinaryHeap.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Clock.cs - fix visual mode movement not working 2019-08-22 16:26:22 +02:00
CRC.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ErrorItem.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ErrorLogger.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
FileLockChecker.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
General.cs Added "-debugrenderdevice" command line argument to write a logfile for the render device 2022-08-18 10:18:16 +02:00
Launcher.cs Added option to enter additional parameters when testing a map. Resolves #646 2021-12-14 18:15:23 +01:00
MapManager.cs Snap selection to grid: fixed a problem that could cause a crash if geometry got removed by snapping it to the grid 2022-02-03 19:35:10 +01:00
MD5Hash.cs Add map scripting capabilities to UDB (#656) 2021-11-28 14:00:24 +01:00
MurmurHash2.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
SavePurpose.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
SHA256Hash.cs Add map scripting capabilities to UDB (#656) 2021-11-28 14:00:24 +01:00
StepsList.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
UpdateChecker.cs Add map scripting capabilities to UDB (#656) 2021-11-28 14:00:24 +01:00