UltimateZoneBuilder/Source/Core/Editing
MaxED 4f7e2298f4 Added Hexen -> UDMF and UDMF -> Hexen action conversion as described in "Universal Doom Map Format ZDoom extensions" (udmf_zdoom.txt). It is used when changing map format form Hexen to UDMF and from UDMF to Hexen.
Game configurations, Line Identification action: added "Front side only" (128) flag to arg1.
Game configurations, Line Identification action: renamed arg1 flags to match corresponding UDMF flag names.
Updated udmf_zdoom.txt.
2014-12-29 09:19:20 +00:00
..
ClassicMode.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
CopyPasteManager.cs Added Hexen -> UDMF and UDMF -> Hexen action conversion as described in "Universal Doom Map Format ZDoom extensions" (udmf_zdoom.txt). It is used when changing map format form Hexen to UDMF and from UDMF to Hexen. 2014-12-29 09:19:20 +00:00
CustomThingsFilter.cs
EditingManager.cs Texture Browser Form: some minor logic fixes (no texture groups were selected when initial texture was empty and no texture group was stored in the program configuration). 2014-09-08 13:09:14 +00:00
EditMode.cs Import Wavefront .obj as Terrain mode now works in all map formats. 2014-12-10 21:11:56 +00:00
EditModeAttribute.cs Texture Browser Form: some minor logic fixes (no texture groups were selected when initial texture was empty and no texture group was stored in the program configuration). 2014-09-08 13:09:14 +00:00
EditModeInfo.cs According to dotnetperls.com, "new Dictionary<string, [anything]>(StringComparer.Ordinal)" works 17% faster than "new Dictionary<string, [anything]>()", so let's stick that everywhere and see what happens :) 2014-02-26 14:11:06 +00:00
GridSetup.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
NullThingsFilter.cs
ThingsFilter.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
UndoManager.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
UndoSnapshot.cs Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00