UltimateZoneBuilder/Source/Plugins/SoundPropagationMode/Properties
2017-01-09 06:47:58 +02:00
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AssemblyInfo.cs Map saving: map lumps position in the wad is now kept persistent when saving it (previously / in DB2 map lumps were always pushed to the end of the wad when saving it). 2016-03-17 23:58:08 +00:00
Resources.Designer.cs Initial classic view mode in texture browser 2017-01-09 06:47:58 +02:00
Resources.resx Added Sound Propagation plugin by boris (https://github.com/biwa/soundpropagationmode). 2015-01-23 12:36:43 +00:00