UltimateZoneBuilder/Source/Core/Controls/ThingInfoPanel.cs
MaxED bfd57379bb Added, Map Analysis mode: added "Check unknown ACS scripts" error check.
Added, Map Analysis mode: added "Edit Thing..." option to "Unknown Thing" and "Obsolete Thing" error check results.
Added: a warning is now displayed when a thing has both voxel and model attached.
Changed, Thing/Linedef Info panels: unknown ACS script names/numbers are now shown in red.
Fixed, Edit Things window, UDMF: unneeded undo was created when opening the window.
Re-fixed: in some cases invalid sectors were created after dragging map elements when using "Merge Dragged Geometry" and "Replace with Dragged Geometry" drag modes, when at least one of dragged linedef was facing into an enclosed void area (previous fix entirely disabled the associated logic).
2016-09-12 14:08:45 +00:00

267 lines
8.9 KiB
C#

#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Drawing;
using System.Globalization;
using System.Windows.Forms;
using CodeImp.DoomBuilder.Data;
using CodeImp.DoomBuilder.GZBuilder.Data;
using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.Config;
using CodeImp.DoomBuilder.Types;
using CodeImp.DoomBuilder.GZBuilder; //mxd
using System.Collections.Generic;
#endregion
namespace CodeImp.DoomBuilder.Controls
{
internal partial class ThingInfoPanel : UserControl
{
private readonly int hexenformatwidth;
private readonly int doomformatwidth;
// Constructor
public ThingInfoPanel()
{
// Initialize
InitializeComponent();
// Hide stuff when in Doom format
hexenformatwidth = infopanel.Width;
doomformatwidth = infopanel.Width - 190;
}
// This shows the info
public void ShowInfo(Thing t)
{
// Show/hide stuff depending on format
bool hasArgs = General.Map.FormatInterface.HasActionArgs;
arglbl1.Visible = hasArgs;
arglbl2.Visible = hasArgs;
arglbl3.Visible = hasArgs;
arglbl4.Visible = hasArgs;
arglbl5.Visible = hasArgs;
arg1.Visible = hasArgs;
arg2.Visible = hasArgs;
arg3.Visible = hasArgs;
arg4.Visible = hasArgs;
arg5.Visible = hasArgs;
infopanel.Width = (hasArgs ? hexenformatwidth : doomformatwidth);
//mxd
action.Visible = General.Map.FormatInterface.HasThingAction;
labelaction.Visible = General.Map.FormatInterface.HasThingAction;
// Move panel
spritepanel.Left = infopanel.Left + infopanel.Width + infopanel.Margin.Right + spritepanel.Margin.Left;
flagsPanel.Left = spritepanel.Left + spritepanel.Width + spritepanel.Margin.Right + flagsPanel.Margin.Left; //mxd
// Lookup thing info
ThingTypeInfo ti = General.Map.Data.GetThingInfo(t.Type);
// Get thing action information
LinedefActionInfo act;
if(General.Map.Config.LinedefActions.ContainsKey(t.Action)) act = General.Map.Config.LinedefActions[t.Action];
else if(t.Action == 0) act = new LinedefActionInfo(0, "None", true, false);
else act = new LinedefActionInfo(t.Action, "Unknown", false, false);
string actioninfo = act.ToString();
// Determine z info to show
t.DetermineSector();
string zinfo;
if(ti.AbsoluteZ || t.Sector == null)
{
zinfo = t.Position.z.ToString(CultureInfo.InvariantCulture) + " (abs.)"; //mxd
}
else
{
// Hangs from ceiling?
if(ti.Hangs)
zinfo = t.Position.z + " (" + ((float)Math.Round(Sector.GetCeilingPlane(t.Sector).GetZ(t.Position) - t.Position.z - ti.Height, General.Map.FormatInterface.VertexDecimals)).ToString(CultureInfo.InvariantCulture) + ")"; //mxd
else
zinfo = t.Position.z + " (" + ((float)Math.Round(Sector.GetFloorPlane(t.Sector).GetZ(t.Position) + t.Position.z, General.Map.FormatInterface.VertexDecimals)).ToString(CultureInfo.InvariantCulture) + ")"; //mxd
}
// Thing info
infopanel.Text = " Thing " + t.Index + " ";
type.Text = t.Type + " - " + ti.Title;
if(ti.IsObsolete) type.Text += " - OBSOLETE"; //mxd
action.Text = actioninfo;
bool displayclassname = !string.IsNullOrEmpty(ti.ClassName) && !ti.ClassName.StartsWith("$"); //mxd
labelclass.Enabled = displayclassname; //mxd
classname.Enabled = displayclassname; //mxd
classname.Text = (displayclassname ? ti.ClassName : "--"); //mxd
position.Text = t.Position.x.ToString(CultureInfo.InvariantCulture) + ", " + t.Position.y.ToString(CultureInfo.InvariantCulture) + ", " + zinfo;
tag.Text = t.Tag + (General.Map.Options.TagLabels.ContainsKey(t.Tag) ? " - " + General.Map.Options.TagLabels[t.Tag] : string.Empty);
angle.Text = t.AngleDoom + "\u00B0";
anglecontrol.Angle = t.AngleDoom;
anglecontrol.Left = angle.Right + 1;
// Sprite
if(ti.Sprite.ToLowerInvariant().StartsWith(DataManager.INTERNAL_PREFIX) && (ti.Sprite.Length > DataManager.INTERNAL_PREFIX.Length))
{
spritename.Text = "";
spritetex.Image = General.Map.Data.GetSpriteImage(ti.Sprite).GetBitmap();
}
else if((ti.Sprite.Length <= 8) && (ti.Sprite.Length > 0))
{
spritename.Text = ti.Sprite;
spritetex.Image = General.Map.Data.GetSpriteImage(ti.Sprite).GetPreview();
}
else
{
spritename.Text = "";
spritetex.Image = null;
}
// Arguments
ArgumentInfo[] arginfo = ((t.Action == 0 && ti.Args[0] != null) ? ti.Args : act.Args); //mxd
//mxd. ACS script argument names
bool isacsscript = (Array.IndexOf(GZGeneral.ACS_SPECIALS, t.Action) != -1);
bool isnamedacsscript = (isacsscript && General.Map.UDMF && t.Fields.ContainsKey("arg0str"));
string scriptname = (isnamedacsscript ? t.Fields.GetValue("arg0str", string.Empty) : string.Empty);
ScriptItem scriptitem = null;
//mxd. Set default label colors
arg1.ForeColor = SystemColors.ControlText;
arglbl1.ForeColor = SystemColors.ControlText;
// Named script?
if(isnamedacsscript && General.Map.NamedScripts.ContainsKey(scriptname.ToLowerInvariant()))
{
scriptitem = General.Map.NamedScripts[scriptname.ToLowerInvariant()];
}
// Script number?
else if(isacsscript && General.Map.NumberedScripts.ContainsKey(t.Args[0]))
{
scriptitem = General.Map.NumberedScripts[t.Args[0]];
scriptname = (scriptitem.HasCustomName ? scriptitem.Name : scriptitem.Index.ToString());
}
// Apply script args?
Label[] arglabels = { arglbl1, arglbl2, arglbl3, arglbl4, arglbl5 };
Label[] args = { arg1, arg2, arg3, arg4, arg5 };
if(scriptitem != null)
{
string[] argnames = scriptitem.GetArgumentsDescriptions(t.Action);
for(int i = 0; i < argnames.Length; i++)
{
if(!string.IsNullOrEmpty(argnames[i]))
{
arglabels[i].Text = argnames[i] + ":";
arglabels[i].Enabled = true;
args[i].Enabled = true;
}
else
{
arglabels[i].Text = arginfo[i].Title + ":";
arglabels[i].Enabled = arginfo[i].Used;
args[i].Enabled = arginfo[i].Used;
}
}
}
else
{
for(int i = 0; i < arginfo.Length; i++)
{
arglabels[i].Text = arginfo[i].Title + ":";
arglabels[i].Enabled = arginfo[i].Used;
args[i].Enabled = arginfo[i].Used;
}
// Special cases: unknown script name/index
if(isacsscript || isnamedacsscript)
{
arglbl1.Text = "Unknown script " + (isnamedacsscript ? "name" : "number") + ":";
arg1.ForeColor = Color.DarkRed;
arglbl1.ForeColor = Color.DarkRed;
}
}
//mxd. Set argument value and label
if(!string.IsNullOrEmpty(scriptname)) arg1.Text = scriptname;
else SetArgumentText(arginfo[0], arg1, t.Args[0]);
SetArgumentText(arginfo[1], arg2, t.Args[1]);
SetArgumentText(arginfo[2], arg3, t.Args[2]);
SetArgumentText(arginfo[3], arg4, t.Args[3]);
SetArgumentText(arginfo[4], arg5, t.Args[4]);
//mxd. Flags
flags.Items.Clear();
Dictionary<string, string> flagsrename = ti.FlagsRename;
foreach(KeyValuePair<string, string> group in General.Map.Config.ThingFlags)
{
if(t.Flags.ContainsKey(group.Key) && t.Flags[group.Key])
{
ListViewItem lvi = (flagsrename != null && flagsrename.ContainsKey(group.Key))
? new ListViewItem(flagsrename[group.Key]) { ForeColor = SystemColors.HotTrack }
: new ListViewItem(group.Value);
lvi.Checked = true;
flags.Items.Add(lvi);
}
}
//mxd. Flags panel visibility and size
flagsPanel.Visible = (flags.Items.Count > 0);
if(flags.Items.Count > 0)
{
Rectangle rect = flags.GetItemRect(0);
int itemspercolumn = 1;
// Check how many items per column we have...
for(int i = 1; i < flags.Items.Count; i++)
{
if(flags.GetItemRect(i).X != rect.X) break;
itemspercolumn++;
}
flags.Width = rect.Width * (int)Math.Ceiling(flags.Items.Count / (float)itemspercolumn);
flagsPanel.Width = flags.Width + flags.Left * 2;
}
// Show the whole thing
this.Show();
this.Update();
}
//mxd
private static void SetArgumentText(ArgumentInfo info, Label label, int value)
{
TypeHandler th = General.Types.GetArgumentHandler(info);
th.SetValue(value);
label.Text = th.GetStringValue();
}
// When visible changed
protected override void OnVisibleChanged(EventArgs e)
{
// Hiding panels
if(!this.Visible)
{
spritetex.Image = null;
}
// Call base
base.OnVisibleChanged(e);
}
}
}