mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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ae11b16916
* Updated the EE config linedefs, fixing stuff around * Added back the class definitions for the Eternity namespace The only namespaces where they're unneeded are the vanilla games. Otherwise it's safe and important to keep class1, class2, class3 in case Hexen pops up * Added new special (273) to UDMF Eternity linedefs * Added special 140 to the Eternity linedefs |
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.. | ||
Compilers | ||
Configurations | ||
Plugins | ||
Scripting | ||
Setup | ||
Snippets/acs | ||
Sprites | ||
Textures | ||
DevIL.dll | ||
GPL.txt | ||
GZBuilder.default.cfg | ||
ScintillaNET.3.5.dll | ||
SharpCompress.3.5.dll | ||
SlimDX.dll | ||
TabControlEX.dll | ||
Updater.exe | ||
Updater.ini |