UltimateZoneBuilder/Source/Core/Map
MaxED b104e88a1d Visual Mode, UDMF: "Auto-align Textures Y" action now takes surface peg type into account.
Visual Mode, UDMF: "Auto-align Textures Y" action now applies vertical scale of first (highlighted) surface to the rest of aligned surfaces.
Linedef Edit Form, UDMF: lower sidedef texture offsets were never displayed.
Some more changes in auto texture alignment of newly drawn lines.
BuilderEffects plugin should compile now.
2013-04-03 14:50:41 +00:00
..
BlockEntry.cs @ Modified the BlockMap class with a template for the BlockEntry class and added custom block size (must be a power of 2 greater than 1) 2009-08-14 10:45:22 +00:00
BlockMap.cs @ Modified the BlockMap class with a template for the BlockEntry class and added custom block size (must be a power of 2 greater than 1) 2009-08-14 10:45:22 +00:00
GroupInfo.cs Visual Mode: You can now Shift-Select (usually Select = LMB) to select all adjacent surfaces with same texture, Ctrl-Select to select all adjacent surfaces with same height. 2013-04-01 11:06:01 +00:00
Linedef.cs Visual Mode, UDMF: "Auto-align Textures Y" action now takes surface peg type into account. 2013-04-03 14:50:41 +00:00
MapElement.cs - Progressive undo/redo system (much faster and up to 1000 undo/redo levels) Please note that several plugin functions and properties have changed. 2009-06-11 21:21:20 +00:00
MapElementCollection.cs @ Changed the MapSet to work with arrays instead of linkedlists. Because the index is now know for each element and can be retrieved in O(1) efficiency it has become a property (Index) for all map elements. GetIndexFor* functions have been removed. Get*ByIndex are now also of O(1) efficiency. 2009-06-05 19:03:56 +00:00
MapOptions.cs Moving to new SVN... 2013-03-18 13:52:27 +00:00
MapSet.cs Visual Mode: You can now Shift-Select (usually Select = LMB) to select all adjacent surfaces with same texture, Ctrl-Select to select all adjacent surfaces with same height. 2013-04-01 11:06:01 +00:00
Sector.cs Moving to new SVN... 2013-03-18 13:52:27 +00:00
SelectableElement.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
SelectionType.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Sidedef.cs Moving to new SVN... 2013-03-18 13:52:27 +00:00
SidedefPart.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Thing.cs Moving to new SVN... 2013-03-18 13:52:27 +00:00
UniFields.cs @ Added a very useful function in the map element fields. Why didn't I add this long ago?! 2010-09-15 20:29:40 +00:00
UniValue.cs Moving to new SVN... 2013-03-18 13:52:27 +00:00
Vertex.cs Moving to new SVN... 2013-03-18 13:52:27 +00:00