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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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b104e88a1d
Visual Mode, UDMF: "Auto-align Textures Y" action now applies vertical scale of first (highlighted) surface to the rest of aligned surfaces. Linedef Edit Form, UDMF: lower sidedef texture offsets were never displayed. Some more changes in auto texture alignment of newly drawn lines. BuilderEffects plugin should compile now. |
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.. | ||
BlockEntry.cs | ||
BlockMap.cs | ||
GroupInfo.cs | ||
Linedef.cs | ||
MapElement.cs | ||
MapElementCollection.cs | ||
MapOptions.cs | ||
MapSet.cs | ||
Sector.cs | ||
SelectableElement.cs | ||
SelectionType.cs | ||
Sidedef.cs | ||
SidedefPart.cs | ||
Thing.cs | ||
UniFields.cs | ||
UniValue.cs | ||
Vertex.cs |