mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-27 14:12:16 +00:00
3e5f85dc8f
Maintenance: removed a ton of redundant stuff.
77 lines
1.5 KiB
C#
77 lines
1.5 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Drawing;
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#endregion
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namespace CodeImp.DoomBuilder.Data
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{
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public sealed class UnknownImage : ImageData
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{
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#region ================== Variables
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private Bitmap loadbitmap;
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#endregion
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#region ================== Constructor / Disposer
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// Constructor
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public UnknownImage(Bitmap image)
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{
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// Initialize
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this.width = 0;
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this.height = 0;
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this.loadbitmap = image;
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SetName("");
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LocalLoadImage();
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// We have no destructor
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GC.SuppressFinalize(this);
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}
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#endregion
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#region ================== Methods
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// This 'loads' the image
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protected override void LocalLoadImage()
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{
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//mxd. Leave when already loaded
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if(this.IsImageLoaded) return;
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bitmap = loadbitmap;
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base.LocalLoadImage();
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}
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// This returns a preview image
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public override Image GetPreview()
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{
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lock(this)
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{
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// Make a copy
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return new Bitmap(loadbitmap);
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}
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}
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#endregion
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}
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}
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