UltimateZoneBuilder/Source/Core/Resources
MaxED 0369c969d1 According to dotnetperls.com, "new Dictionary<string, [anything]>(StringComparer.Ordinal)" works 17% faster than "new Dictionary<string, [anything]>()", so let's stick that everywhere and see what happens :)
Draw Curve Mode: added settings panel.
Sectors mode: added "Make Door" button to the toolbar.
Swapped Side panel and Info panel z-order. 
Interface: split toolbar into 3 separate toolbars. All toolbar buttons are now viewable at 1024x768.
Interface: grouped stuff in "Modes" menu a bit better.
Interface: added "Draw [stuff]" buttons to modes toolbar.
Interface: reorganized main menu. Hope it makes more sense now.
API: added General.Interface.AddModesButton() and General.Interface.AddModesMenu(), which can be used to add buttons to specific group in "Modes" toolbar and menu items to specific group in "Modes" menu, so actions, which behave like an editing mode, but are not part of one can be added there.
2014-02-26 14:11:06 +00:00
..
Actions.cfg According to dotnetperls.com, "new Dictionary<string, [anything]>(StringComparer.Ordinal)" works 17% faster than "new Dictionary<string, [anything]>()", so let's stick that everywhere and see what happens :) 2014-02-26 14:11:06 +00:00
Add.png Added multiple engine support for any game configuration. 2012-11-02 23:11:38 +00:00
Angle.png Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE 2010-08-22 11:36:09 +00:00
ArchiveImage.png GZDoom Builder 1.12: 2012-07-23 21:28:23 +00:00
ArrowDown.png Moving to new SVN... 2013-03-18 13:52:27 +00:00
ArrowUp.png Moving to new SVN... 2013-03-18 13:52:27 +00:00
Builder16.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Check.png Visual Mode: You can now Shift-Select (usually Select = LMB) to select all adjacent surfaces with same texture, Ctrl-Select to select all adjacent surfaces with same height. 2013-04-01 11:06:01 +00:00
ClearTextures.png Voxels can now be loaded from WAD resources. 2014-01-08 09:46:57 +00:00
CLogo.png Added the CodeImp logo on the about window and made links red 2009-04-25 06:55:17 +00:00
Close.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ColorPick.png Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE 2010-08-22 11:36:09 +00:00
Copy.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Crosshair.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
CrosshairBusy.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Cursor.png Cursor is now drawn on screenshots. 2014-01-17 14:41:38 +00:00
Cut.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
DB2.ico @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
display2d.fx Classic modes: bilinear filtering was used in full brightness mode regardless of preferences setting. 2013-12-23 09:51:52 +00:00
ErrorLarge.png Improved error reporting a little and changes the list in the Warnings & Errors dialog window 2009-05-10 16:02:08 +00:00
Failed.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Filter.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
fog.png GZDoomBuilder 1.06: 2012-05-20 00:56:59 +00:00
Folder.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
FolderImage.png GZDoom Builder 1.12: 2012-07-23 21:28:23 +00:00
Font.cfg @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Font.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
fx.png GZDoomBuilder 1.06: 2012-05-20 00:56:59 +00:00
Grid2.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Grid2_arrowup.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Grid4.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
GZDB2.ico Builder 1.13: 2012-10-03 18:46:13 +00:00
GZDB_Logo_small.png Fixed an error when a setting in configuration is outside of PreferencesForm's slider range. 2012-07-17 22:51:55 +00:00
Help.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Hourglass.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Hourglass3D.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
InfoLine.png Added event lines. 2012-09-17 21:57:08 +00:00
Keyboard.png Added an icon to "Keyboard Shortcuts Reference" menu item. 2013-06-06 12:55:22 +00:00
KnownTextureSet.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Lexers.cfg @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Light.png 2012-04-17 19:13:47 +00:00
Light_animate.png 2012-04-17 19:13:47 +00:00
Lightbulb.png Sectors mode: optimized rectangular selection logic. 2013-12-10 12:19:27 +00:00
Link.png Removed newly created sectors coloring (because it was more slow than helpful). 2013-08-14 09:02:37 +00:00
List.png Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE 2010-08-22 11:36:09 +00:00
List_Images.png Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE 2010-08-22 11:36:09 +00:00
Marine.png Added multiple engine support for any game configuration. 2012-11-02 23:11:38 +00:00
MCrash.png Replaced Unhandled exception dialog with custom one 2013-08-29 10:05:50 +00:00
mergegeometry.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
mergegeometry2.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
MissingTexture.png Missing and Unknown textures were incorrectly scaled in classic modes. 2014-01-20 08:47:49 +00:00
MissingTexture3D.png Selected things are now dragged while dragging vertices, linedefs and sectors. 2014-01-13 08:06:56 +00:00
MissingThing.png Visual mode: fixed a crash when trying to load non existing sprite, defined in configuration or via "//@sprite" parameter in DECORATE. 2013-08-21 10:45:54 +00:00
MLogo.png Fixed an error when a setting in configuration is outside of PreferencesForm's slider range. 2012-07-17 22:51:55 +00:00
Model.png 2012-04-17 19:13:47 +00:00
Model_selected.png 2012-04-17 19:13:47 +00:00
Monster2.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Monster3.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
NewMap.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
NewMap2.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
NewScript.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Nothing.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
OpenMap.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
OpenScript.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Paste.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
PasteSpecial.png @ Some files I forgot in previous commit 2009-07-05 10:35:46 +00:00
Pin.png Visual mode, UDMF: fixed another bug in Auto align functions. 2013-06-25 12:35:13 +00:00
Prefab.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Prefab2.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Properties.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Question.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Redo.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Reset.png Removed newly created sectors coloring (because it was more slow than helpful). 2013-08-14 09:02:37 +00:00
SaveAll.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
SaveMap.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
SaveScript.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Script2.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ScriptCompile.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ScriptConstant.xpm @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ScriptError.xpm @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ScriptHelp.png Added keyword help for some script types in the script editor 2009-05-10 17:02:47 +00:00
ScriptKeyword.xpm @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ScriptPalette.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
SearchClear.png Actions and Effects can now be filtered (useful when you remember action/effect name, but don't remember it's number or category) 2012-09-07 14:04:32 +00:00
SlimDX_small.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
SnapVerts.png According to dotnetperls.com, "new Dictionary<string, [anything]>(StringComparer.Ordinal)" works 17% faster than "new Dictionary<string, [anything]>()", so let's stick that everywhere and see what happens :) 2014-02-26 14:11:06 +00:00
Splash3_small.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Splash3_trans.png Moving to new SVN... 2013-03-18 13:52:27 +00:00
Status0.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Status1.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Status2.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Status10.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Status11.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Status12.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
TagStatistics.png Moving to new SVN... 2013-03-18 13:52:27 +00:00
Test.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Text.png Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE 2010-08-22 11:36:09 +00:00
Thing2D_0.png Classic modes: thing sprites are now rendered in classic modes. 2013-11-27 12:45:28 +00:00
Thing2D_1.png Classic modes: thing sprites are now rendered in classic modes. 2013-11-27 12:45:28 +00:00
ThingBox.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
things2d.fx Classic modes: thing sprites are now rendered in classic modes. 2013-11-27 12:45:28 +00:00
treeview.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
UDMF.cfg Sector Edit form and Linedef Edit form now support float texture offsets. 2013-07-08 13:13:28 +00:00
UDMF_UI.cfg Removed UDMFControls plugin. 2013-08-10 11:28:51 +00:00
Undo.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
UnknownImage.png Missing and Unknown textures were incorrectly scaled in classic modes. 2014-01-20 08:47:49 +00:00
UnknownTexture3D.png Selected things are now dragged while dragging vertices, linedefs and sectors. 2014-01-13 08:06:56 +00:00
UnknownThing.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Unlink.png Removed newly created sectors coloring (because it was more slow than helpful). 2013-08-14 09:02:37 +00:00
Unpin.png Visual mode, UDMF: fixed another bug in Auto align functions. 2013-06-25 12:35:13 +00:00
ViewBrightness.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ViewNormal.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ViewTextureCeiling.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ViewTextureFloor.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
VisualVertices.png Moving to new SVN... 2013-03-18 13:52:27 +00:00
Warning.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
WarningLarge.png Improved error reporting a little and changes the list in the Warnings & Errors dialog window 2009-05-10 16:02:08 +00:00
WarningOff.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
White.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
world3d.fx Replaced massive amount of spaces with (massive amount of tabs / 4) 2013-09-11 09:47:53 +00:00
Zoom.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Zoom_arrowup.png @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00