UltimateZoneBuilder/Source/General
2009-04-14 21:10:00 +00:00
..
BinaryHeap.cs optimized visual mode even further: visible geometry is grouped by texture and sorted by sector (to optimize out any redundant vertex source stream switches) 2008-11-30 11:23:20 +00:00
Clock.cs - some optimizations to visual mode 2008-11-27 06:53:38 +00:00
CRC.cs Added automatic sidedefs compression when number of sidedefs exceeds the maximum sidedefs 2009-04-13 15:21:45 +00:00
ErrorItem.cs @ added some errors and warnings code (work in progress) 2009-02-26 16:03:43 +00:00
ErrorLogger.cs Added Errors and Warnings dialog window (shows all issues with plugins, configs and resources) 2009-02-26 23:27:46 +00:00
General.cs @ working on the reference manual 2009-04-14 21:10:00 +00:00
Launcher.cs @ Changed code related to displaying status messages and warnings (now ready for action messages in status bar) 2009-02-26 14:16:18 +00:00
MapManager.cs Added automatic sidedefs compression when number of sidedefs exceeds the maximum sidedefs 2009-04-13 15:21:45 +00:00