UltimateZoneBuilder/Build
Derek MacDonald fdef8d475a
Categorize more Ultimate Doom textures (#513)
CEMPOIS (base)
PLANET1 (base)
SP_DUDE3 (marble)
SP_DUDE6 (marble)

These textures only appears in IWAD
doom.wad and not doom2.wad.
2020-12-21 11:42:12 +01:00
..
Compilers Update ACC for (G)ZDoom configurations to version 1.58 2020-11-21 11:22:06 +01:00
Configurations Categorize more Ultimate Doom textures (#513) 2020-12-21 11:42:12 +01:00
Plugins Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Scripting Added several missing color constants to the ACS configurations. Fixes #506. 2020-12-06 11:02:16 +01:00
Setup Removed remaining DirectX references, fixed setup 2019-12-24 19:45:23 +02:00
Snippets/acs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Sprites ZDaemon sprites (PR#282 by Krawa) 2019-09-03 11:57:44 +03:00
Textures Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
.gitignore Added Screenshots directory to ignored 2019-12-26 15:41:16 +02:00
LICENSE.txt Renamed GPL.txt to LICENSE.txt 2019-12-24 20:07:55 +02:00
ScintillaNET.dll GZDB native 64-bit binary support (PR#197 by StrikerMan780) 2018-04-14 16:55:21 +03:00
ScintillaNET.pdb GZDB native 64-bit binary support (PR#197 by StrikerMan780) 2018-04-14 16:55:21 +03:00
ScintillaNET.xml GZDB native 64-bit binary support (PR#197 by StrikerMan780) 2018-04-14 16:55:21 +03:00
SharpCompress.dll GZDB native 64-bit binary support (PR#197 by StrikerMan780) 2018-04-14 16:55:21 +03:00
TabControlEX.dll Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
UDBuilder.default.cfg Files specific to UDB are now used in the program configuration folder. The files are now called UDBuilder.cfg, UDBuilder.log, and UDBCrash.txt. If there's no UDBuilder.cfg it first tries to copy GZBuilder.cfg before creating a new configuration file. Resolves #442 2020-07-25 18:42:07 +02:00
Updater.ini Fix exception caused by horizontal mouse wheel (resolves #409 reported by ioan-chera, reported by KanaiZo) 2020-07-07 13:56:42 +03:00