UltimateZoneBuilder/Source/Plugins/AutomapMode/Interface/MenusForm.cs
MaxED 988ef7de3c Added "flagsrename" Game configurations property. It allows to override Thing flag names for specific things.
Added, Automap mode: added "Show locks" button (available in Hexen and UDMF map formats only).
Updated documentation.
2016-07-15 14:07:30 +00:00

63 lines
2.4 KiB
C#

using System;
using System.Windows.Forms;
namespace CodeImp.DoomBuilder.AutomapMode
{
public partial class MenusForm : UserControl
{
public event EventHandler OnShowHiddenLinesChanged;
public event EventHandler OnShowSecretSectorsChanged;
public event EventHandler OnShowLocksChanged;
internal event EventHandler OnColorPresetChanged;
public bool ShowHiddenLines { get { return showhiddenlines.Checked; } set { showhiddenlines.Checked = value; } }
public bool ShowSecretSectors { get { return showsecretsectors.Checked; } set { showsecretsectors.Checked = value; } }
public bool ShowLocks { get { return showlocks.Checked; } set { showlocks.Checked = value; } }
internal AutomapMode.ColorPreset ColorPreset { get { return (AutomapMode.ColorPreset)colorpreset.SelectedIndex; } set { colorpreset.SelectedIndex = (int)value; } }
public MenusForm()
{
InitializeComponent();
}
public void Register()
{
General.Interface.AddButton(showhiddenlines);
General.Interface.AddButton(showsecretsectors);
if(!General.Map.DOOM) General.Interface.AddButton(showlocks);
General.Interface.AddButton(colorpresetseparator);
General.Interface.AddButton(colorpresetlabel);
General.Interface.AddButton(colorpreset);
}
public void Unregister()
{
General.Interface.RemoveButton(colorpreset);
General.Interface.RemoveButton(colorpresetlabel);
General.Interface.RemoveButton(colorpresetseparator);
if(!General.Map.DOOM) General.Interface.RemoveButton(showlocks);
General.Interface.RemoveButton(showsecretsectors);
General.Interface.RemoveButton(showhiddenlines);
}
private void showhiddenlines_CheckedChanged(object sender, EventArgs e)
{
if(OnShowHiddenLinesChanged != null) OnShowHiddenLinesChanged(showhiddenlines.Checked, EventArgs.Empty);
}
private void showsecretsectors_CheckedChanged(object sender, EventArgs e)
{
if(OnShowSecretSectorsChanged != null) OnShowSecretSectorsChanged(showsecretsectors.Checked, EventArgs.Empty);
}
private void showlocks_CheckedChanged(object sender, EventArgs e)
{
if(OnShowLocksChanged != null) OnShowLocksChanged(showlocks.Checked, EventArgs.Empty);
}
private void colorpreset_SelectedIndexChanged(object sender, EventArgs e)
{
if(OnColorPresetChanged != null) OnColorPresetChanged(colorpreset.SelectedIndex, EventArgs.Empty);
}
}
}