UltimateZoneBuilder/Source/Core/GZBuilder/Rendering
MaxED c6b0f38563 Fixed a crash when trying to update a vertex handle geometry.
The editor will fail more gracefully when no D3D device is detected.
In some cases the editor was constantly checking D3D device availability when minimized.
Added more DX-related debug output (only in Debug builds).
2014-09-17 12:46:47 +00:00
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SizelessVisualThingCage.cs Fixed a crash when trying to update a vertex handle geometry. 2014-09-17 12:46:47 +00:00
ThingBoundingBox.cs Fixed a crash when trying to update a vertex handle geometry. 2014-09-17 12:46:47 +00:00
VisualVertexHandle.cs Fixed a crash when trying to update a vertex handle geometry. 2014-09-17 12:46:47 +00:00