mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-25 05:11:56 +00:00
161 lines
4.4 KiB
C#
161 lines
4.4 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Windows.Forms;
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using CodeImp.DoomBuilder.Windows;
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using CodeImp.DoomBuilder.Map;
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using CodeImp.DoomBuilder.Controls;
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namespace CodeImp.DoomBuilder.ThreeDFloorMode
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{
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public partial class MenusForm : Form
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{
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public ToolStripButton FloorSlope { get { return floorslope; } }
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public ToolStripButton CeilingSlope { get { return ceilingslope; } }
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public ToolStripButton FloorAndCeilingSlope { get { return floorandceilingslope; } }
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public ToolStripButton UpdateSlopes { get { return updateslopes; } }
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public ToolStripActionButton RelocateControlSectors { get { return relocatecontrolsectors; } }
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public ContextMenuStrip AddSectorsContextMenu { get { return addsectorscontextmenu; } }
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public MenusForm()
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{
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InitializeComponent();
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}
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public void UpdateToolTips()
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{
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relocatecontrolsectors.UpdateToolTip();
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}
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private void InvokeTaggedAction(object sender, EventArgs e)
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{
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General.Interface.InvokeTaggedAction(sender, e);
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}
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private void floorslope_Click(object sender, EventArgs e)
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{
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if (floorslope.Checked)
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return;
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General.Interface.InvokeTaggedAction(sender, e);
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}
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private void ceilingslope_Click(object sender, EventArgs e)
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{
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if (ceilingslope.Checked)
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return;
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General.Interface.InvokeTaggedAction(sender, e);
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}
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private void floorandceilingslope_Click(object sender, EventArgs e)
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{
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if (floorandceilingslope.Checked)
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return;
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General.Interface.InvokeTaggedAction(sender, e);
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}
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private void toolStripButton1_Click(object sender, EventArgs e)
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{
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BuilderPlug.Me.UpdateSlopes();
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}
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private void floorToolStripMenuItem_Click(object sender, EventArgs e)
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{
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List<SlopeVertexGroup> svgs = ((SlopeMode)General.Editing.Mode).GetSelectedSlopeVertexGroups();
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// Can only add sectors to one slope vertex group
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if (svgs.Count != 1)
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return;
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foreach (Sector s in (List<Sector>)addsectorscontextmenu.Tag)
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{
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SlopeVertexGroup rsvg = BuilderPlug.Me.GetSlopeVertexGroup(s);
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if (rsvg != null)
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rsvg.RemoveSector(s, PlaneType.Floor);
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svgs[0].AddSector(s, PlaneType.Floor);
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BuilderPlug.Me.UpdateSlopes(s);
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}
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General.Interface.RedrawDisplay();
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}
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private void removeSlopeFromFloorToolStripMenuItem_Click(object sender, EventArgs e)
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{
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foreach (Sector s in (List<Sector>)addsectorscontextmenu.Tag)
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{
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SlopeVertexGroup svg = BuilderPlug.Me.GetSlopeVertexGroup(s);
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if (svg != null)
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svg.RemoveSector(s, PlaneType.Floor);
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}
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General.Interface.RedrawDisplay();
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}
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private void ceilingToolStripMenuItem_Click(object sender, EventArgs e)
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{
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List<SlopeVertexGroup> svgs = ((SlopeMode)General.Editing.Mode).GetSelectedSlopeVertexGroups();
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// Can only add sectors to one slope vertex group
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if (svgs.Count != 1)
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return;
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foreach (Sector s in (List<Sector>)addsectorscontextmenu.Tag)
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{
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SlopeVertexGroup rsvg = BuilderPlug.Me.GetSlopeVertexGroup(s);
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if (rsvg != null)
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rsvg.RemoveSector(s, PlaneType.Ceiling);
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svgs[0].AddSector(s, PlaneType.Ceiling);
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BuilderPlug.Me.UpdateSlopes(s);
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}
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General.Interface.RedrawDisplay();
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}
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private void removeSlopeFromCeilingToolStripMenuItem_Click(object sender, EventArgs e)
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{
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foreach (Sector s in (List<Sector>)addsectorscontextmenu.Tag)
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{
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SlopeVertexGroup svg = BuilderPlug.Me.GetSlopeVertexGroup(s);
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if(svg != null)
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svg.RemoveSector(s, PlaneType.Ceiling);
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}
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General.Interface.RedrawDisplay();
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}
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private void addsectorscontextmenu_Opening(object sender, CancelEventArgs e)
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{
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// Disable adding if more than one slope vertex group is selected,
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// otherwise enable adding
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List<SlopeVertexGroup> svgs = ((SlopeMode)General.Editing.Mode).GetSelectedSlopeVertexGroups();
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addslopefloor.Enabled = svgs.Count == 1;
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addslopeceiling.Enabled = svgs.Count == 1;
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}
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private void addsectorscontextmenu_Closing(object sender, ToolStripDropDownClosingEventArgs e)
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{
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if( e.CloseReason != ToolStripDropDownCloseReason.ItemClicked &&
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e.CloseReason != ToolStripDropDownCloseReason.Keyboard &&
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e.CloseReason != ToolStripDropDownCloseReason.AppFocusChange)
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((SlopeMode)General.Editing.Mode).ContextMenuClosing = true;
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}
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private void relocatecontrolsectors_Click(object sender, EventArgs e)
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{
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General.Interface.InvokeTaggedAction(sender, e);
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}
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}
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}
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